mesh::VertexBufferState Class Reference

Inheritance diagram for mesh::VertexBufferState:
Inheritance graph
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List of all members.

Public Types

enum  { INVALID = 0 }

Public Member Functions

virtual bool useColors () const
virtual void setColors (const bool colors)
virtual RenderMode getRenderMode () const
virtual void setRenderMode (const RenderMode mode)
virtual GLuint getDisplayList (const void *key)=0
virtual GLuint newDisplayList (const void *key)=0
virtual GLuint getBufferObject (const void *key)=0
virtual GLuint newBufferObject (const void *key)=0
virtual void deleteAll ()=0
GLEWContext * glewGetContext ()

Protected Member Functions

 VertexBufferState (GLEWContext *glewContext)

Protected Attributes

GLEWContext * _glewContext
bool _useColors
RenderMode _renderMode

Detailed Description

Definition at line 39 of file vertexBufferState.h.


The documentation for this class was generated from the following file:
Generated on Sat Feb 6 13:16:03 2010 for Equalizer 0.9.1 by  doxygen 1.6.1