mesh::VertexBufferState Class Reference
List of all members.
Public Types |
| enum | { INVALID = 0
} |
Public Member Functions |
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virtual bool | useColors () const |
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virtual void | setColors (const bool colors) |
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virtual RenderMode | getRenderMode () const |
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virtual void | setRenderMode (const RenderMode mode) |
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virtual GLuint | getDisplayList (const void *key)=0 |
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virtual GLuint | newDisplayList (const void *key)=0 |
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virtual GLuint | getBufferObject (const void *key)=0 |
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virtual GLuint | newBufferObject (const void *key)=0 |
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virtual void | deleteAll ()=0 |
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GLEWContext * | glewGetContext () |
Protected Member Functions |
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| VertexBufferState (GLEWContext *glewContext) |
Protected Attributes |
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GLEWContext * | _glewContext |
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bool | _useColors |
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RenderMode | _renderMode |
Detailed Description
Definition at line 39 of file vertexBufferState.h.
The documentation for this class was generated from the following file: