The Equalizer polygonal rendering example. More...
Classes | |
| class | CameraAnimation |
| Loads sequence of camera positions and interpolates them on a per-frame basis. More... | |
| class | Channel |
| The rendering entity, updating a part of a Window. More... | |
| class | Config |
| The configuration, run be the EqPly application. More... | |
| struct | ConfigEvent |
| class | EqPly |
| The EqPly application instance. More... | |
| class | FrameData |
| Frame-specific data. More... | |
| class | InitData |
| class | LocalInitData |
| Manages the argument parsing and non-distributed part of the initialization data. More... | |
| class | ModelAssigner |
| Helper to assign models to views. More... | |
| class | Node |
| Representation of a node in the cluster. More... | |
| class | Pipe |
| The representation of one GPU. More... | |
| class | Tracker |
| class | VertexBufferDist |
| eq::net::Object to distribute a model, holds a VertexBufferBase node. More... | |
| class | VertexBufferState |
| class | View |
| class | Window |
| A window represent an OpenGL drawable and context. More... | |
Typedefs | |
| typedef std::vector< Model * > | ModelVector |
| typedef std::vector< ModelDist * > | ModelDistVector |
| typedef mesh::VertexBufferRoot | Model |
| typedef VertexBufferDist | ModelDist |
| typedef std::vector< View * > | ViewVector |
Enumerations | |
| enum | ColorMode { COLOR_MODEL, COLOR_DEMO, COLOR_WHITE, COLOR_ALL } |
| enum | LogTopics { LOG_STATS = eq::LOG_CUSTOM << 0, LOG_CULL = eq::LOG_CUSTOM << 1 } |
Functions | |
| std::ostream & | operator<< (std::ostream &os, const ConfigEvent *event) |
The Equalizer polygonal rendering example.
| enum eqPly::ColorMode |
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1.6.1