The context applied by the server during rendering operations. More...
#include <renderContext.h>

Public Attributes | |
| Matrix4f | headTransform |
| PixelViewport | pvp |
| Pixel | pixel |
| Vector4i | overdraw |
| Viewport | vp |
| Vector2i | offset |
| net::ObjectVersion | view |
| Range | range |
| SubPixel | subpixel |
| Zoom | zoom |
| uint32_t | frameID |
| uint32_t | buffer |
| uint32_t | taskID |
| uint32_t | period |
| uint32_t | phase |
| Eye | eye |
| Frustumf | frustum |
| Frustumf | ortho |
| ColorMask | bufferMask |
| bool | alignDummy [29] |
The context applied by the server during rendering operations.
Definition at line 40 of file renderContext.h.
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1.6.1