aglEventHandler.h

00001 
00002 /* Copyright (c) 2007-2009, Stefan Eilemann <eile@equalizergraphics.com> 
00003  *
00004  * This library is free software; you can redistribute it and/or modify it under
00005  * the terms of the GNU Lesser General Public License version 2.1 as published
00006  * by the Free Software Foundation.
00007  *  
00008  * This library is distributed in the hope that it will be useful, but WITHOUT
00009  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00010  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
00011  * details.
00012  * 
00013  * You should have received a copy of the GNU Lesser General Public License
00014  * along with this library; if not, write to the Free Software Foundation, Inc.,
00015  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
00016  */
00017 
00018 #ifndef EQ_AGLEVENTHANDLER_H
00019 #define EQ_AGLEVENTHANDLER_H
00020 
00021 #include <eq/client/eventHandler.h> // base class
00022 #include <eq/client/windowSystem.h> // AGL-specific types
00023 
00024 namespace eq
00025 {
00026     class AGLWindowIF;
00027     class Node;
00028     class X11Connection;
00029 
00033     class AGLEventHandler : public EventHandler
00034     {
00035     public:
00037         AGLEventHandler( AGLWindowIF* window );
00038         
00040         virtual ~AGLEventHandler();
00041 
00042         static void initMagellan( Node* node );
00043         static void exitMagellan( Node* node );
00044 
00045     private:
00046         AGLWindowIF* const _window;
00047 
00048         EventHandlerRef _eventHandler;
00049         EventHandlerRef _eventDispatcher;
00050 
00051         static pascal OSStatus _dispatchEventUPP( 
00052             EventHandlerCallRef nextHandler, EventRef event, void* userData );
00053 
00054         static pascal OSStatus _handleEventUPP( EventHandlerCallRef nextHandler,
00055                                                 EventRef event, void* userData);
00056         bool _handleEvent( EventRef event );
00057         bool   _handleWindowEvent( EventRef event );
00058         bool   _handleMouseEvent( EventRef event );
00059         bool   _handleKeyEvent( EventRef event );
00060 
00061         uint32_t _getButtonState();
00062         uint32_t _getButtonAction( EventRef event );
00063         uint32_t _getKey( EventRef event );
00064 
00065         uint32_t _lastDX;
00066         uint32_t _lastDY;
00067     };
00068 }
00069 
00070 #endif // EQ_AGLEVENTHANDLER_H
00071 
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