eqPly::Config Member List

This is the complete list of members for eqPly::Config, including all inherited members.

_advance (defined in eqPly::Config)eqPly::Config [protected]
_animation (defined in eqPly::Config)eqPly::Config [protected]
_cmdUnknown(Command &command)eq::net::Dispatcher [protected]
_currentCanvas (defined in eqPly::Config)eqPly::Config [protected]
_frameData (defined in eqPly::Config)eqPly::Config [protected]
_freeze (defined in eqPly::Config)eqPly::Config [protected]
_initData (defined in eqPly::Config)eqPly::Config [protected]
_messageTime (defined in eqPly::Config)eqPly::Config [protected]
_modelDist (defined in eqPly::Config)eqPly::Config [protected]
_modelLock (defined in eqPly::Config)eqPly::Config [protected]
_models (defined in eqPly::Config)eqPly::Config [protected]
_redraw (defined in eqPly::Config)eqPly::Config [protected]
_requestHandlereq::net::Session [protected]
_spinX (defined in eqPly::Config)eqPly::Config [protected]
_spinY (defined in eqPly::Config)eqPly::Config [protected]
_tracker (defined in eqPly::Config)eqPly::Config [protected]
accept(ConfigVisitor &visitor)eq::Config
attachObject(Object *object, const uint32_t id, const uint32_t instanceID)eq::net::Session
checkEvent() const eq::Config [inline]
Config(eq::base::RefPtr< eq::Server > parent) (defined in eqPly::Config)eqPly::Config
eq::Config::Config(ServerPtr parent)eq::Config
deregisterObject(Object *object)eq::net::Session
detachObject(Object *object)eq::net::Session
dispatchCommand(Command &packet)eq::net::Session [virtual]
Dispatcher() (defined in eq::net::Dispatcher)eq::net::Dispatcher
Dispatcher(const Dispatcher &from) (defined in eq::net::Dispatcher)eq::net::Dispatcher
dummy (defined in eq::Config)eq::Config
exit()eqPly::Config [virtual]
findLayout(const uint32_t id)eq::Config
findObserver(const uint32_t id)eq::Config
findView(const uint32_t id)eq::Config
finishAllFrames()eq::Config [virtual]
finishFrame()eq::Config [virtual]
freeIDs(const uint32_t start, const uint32_t range)eq::net::Session
freezeLoadBalancing(const bool onOff)eq::Config
genIDs(const uint32_t range)eq::net::Session
getCanvases() const eq::Config [inline]
getClient() (defined in eq::Config)eq::Config
getCommandThreadQueue()eq::net::Session
getCurrentFrame() const (defined in eq::Config)eq::Config [inline]
getErrorMessage() const eq::Config [inline]
getFinishedFrame() const (defined in eq::Config)eq::Config [inline]
getID() const eq::net::Session [inline]
getIDMaster(const uint32_t id)eq::net::Session
getInitData() const (defined in eqPly::Config)eqPly::Config [inline]
getLatency() const (defined in eq::Config)eq::Config [inline]
getLayouts() const eq::Config [inline]
getLocalNode()eq::net::Session [inline]
getModel(const uint32_t id)eqPly::Config
getName() const eq::Config [inline]
getNodes() const eq::Config [inline]
getNodeThreadQueue() (defined in eq::Config)eq::Config
getObservers() const eq::Config [inline]
getServer()eq::Config
getStatistics(std::vector< FrameStatistics > &stats)eq::Config
getTime() const eq::Config [inline]
handleEvent(const eq::ConfigEvent *event)eqPly::Config [virtual]
handleEvents()eq::Config [virtual]
init()eqPly::Config [virtual]
eq::Config::init(const uint32_t initID)eq::Config [virtual]
invokeCommand(Command &packet)eq::net::Session [virtual]
isRunning() const eq::Config [inline]
mapData(const uint32_t initDataID)eqPly::Config
mapObject(Object *object, const uint32_t id, const uint32_t version=Object::VERSION_OLDEST)eq::net::Session
mapObjectNB(Object *object, const uint32_t id, const uint32_t version=Object::VERSION_OLDEST)eq::net::Session
mapObjectSync(const uint32_t requestID)eq::net::Session
needsRedraw()eqPly::Config
nextEvent()eq::Config
notifyMapped(net::NodePtr node)eq::Config [protected, virtual]
operator=(const Dispatcher &)eq::net::Dispatcher [inline]
registerCommand(const uint32_t command, const CommandFunc< T > &func, CommandQueue *destinationQueue)eq::net::Dispatcher [inline, protected]
registerObject(Object *object)eq::net::Session
releaseFrameLocal(const uint32_t frameNumber)eq::Config [inline]
send(NodePtr node, SessionPacket &packet)eq::net::Session [inline, protected]
send(SessionPacket &packet)eq::net::Session [inline, protected]
send(SessionPacket &packet, const std::vector< T > &data)eq::net::Session [inline, protected]
send(NodePtr node, SessionPacket &packet, const std::string &text)eq::net::Session [inline, protected]
send(NodePtr node, SessionPacket &packet, const void *data, const uint64_t size)eq::net::Session [inline, protected]
sendEvent(ConfigEvent &event)eq::Config
Session()eq::net::Session
setIDMaster(const uint32_t id, const NodeID &master)eq::net::Session
setInitData(const LocalInitData &data) (defined in eqPly::Config)eqPly::Config [inline]
setWindowSystem(const WindowSystem windowSystem)eq::Config
startFrame()eqPly::Config [virtual]
eq::Config::startFrame(const uint32_t frameID)eq::Config [virtual]
stopRunning()eq::Config [inline]
tryNextEvent()eq::Config
unmapData()eqPly::Config
unmapObject(Object *object)eq::net::Session
unsetIDMaster(const uint32_t id)eq::net::Session
~Config()eqPly::Config [protected, virtual]
~Dispatcher() (defined in eq::net::Dispatcher)eq::net::Dispatcher [virtual]
~Session()eq::net::Session [virtual]

Generated on Mon Aug 10 18:58:46 2009 for Equalizer 0.9 by  doxygen 1.5.8