eq::Config Member List

This is the complete list of members for eq::Config, including all inherited members.

_cmdUnknown(Command &command)eq::net::Dispatcher [protected]
_requestHandlereq::net::Session [protected]
accept(ConfigVisitor &visitor)eq::Config
attachObject(Object *object, const uint32_t id, const uint32_t instanceID)eq::net::Session
checkEvent() const eq::Config [inline]
Config(ServerPtr parent)eq::Config
ConfigDeserializer (defined in eq::Config)eq::Config [friend]
deregisterObject(Object *object)eq::net::Session
detachObject(Object *object)eq::net::Session
dispatchCommand(Command &packet)eq::net::Session [virtual]
Dispatcher() (defined in eq::net::Dispatcher)eq::net::Dispatcher
Dispatcher(const Dispatcher &from) (defined in eq::net::Dispatcher)eq::net::Dispatcher
dummy (defined in eq::Config)eq::Config
exit()eq::Config [virtual]
findLayout(const uint32_t id)eq::Config
findObserver(const uint32_t id)eq::Config
findView(const uint32_t id)eq::Config
finishAllFrames()eq::Config [virtual]
finishFrame()eq::Config [virtual]
freeIDs(const uint32_t start, const uint32_t range)eq::net::Session
freezeLoadBalancing(const bool onOff)eq::Config
genIDs(const uint32_t range)eq::net::Session
getCanvases() const eq::Config [inline]
getClient() (defined in eq::Config)eq::Config
getCommandThreadQueue()eq::net::Session
getCurrentFrame() const (defined in eq::Config)eq::Config [inline]
getErrorMessage() const eq::Config [inline]
getFinishedFrame() const (defined in eq::Config)eq::Config [inline]
getID() const eq::net::Session [inline]
getIDMaster(const uint32_t id)eq::net::Session
getLatency() const (defined in eq::Config)eq::Config [inline]
getLayouts() const eq::Config [inline]
getLocalNode()eq::net::Session [inline]
getName() const eq::Config [inline]
getNodes() const eq::Config [inline]
getNodeThreadQueue() (defined in eq::Config)eq::Config
getObservers() const eq::Config [inline]
getServer()eq::Config
getStatistics(std::vector< FrameStatistics > &stats)eq::Config
getTime() const eq::Config [inline]
handleEvent(const ConfigEvent *event)eq::Config [virtual]
handleEvents()eq::Config [virtual]
init(const uint32_t initID)eq::Config [virtual]
invokeCommand(Command &packet)eq::net::Session [virtual]
isRunning() const eq::Config [inline]
mapObject(Object *object, const uint32_t id, const uint32_t version=Object::VERSION_OLDEST)eq::net::Session
mapObjectNB(Object *object, const uint32_t id, const uint32_t version=Object::VERSION_OLDEST)eq::net::Session
mapObjectSync(const uint32_t requestID)eq::net::Session
nextEvent()eq::Config
Node (defined in eq::Config)eq::Config [friend]
notifyMapped(net::NodePtr node)eq::Config [protected, virtual]
operator=(const Dispatcher &)eq::net::Dispatcher [inline]
registerCommand(const uint32_t command, const CommandFunc< T > &func, CommandQueue *destinationQueue)eq::net::Dispatcher [inline, protected]
registerObject(Object *object)eq::net::Session
releaseFrameLocal(const uint32_t frameNumber)eq::Config [inline]
send(NodePtr node, SessionPacket &packet)eq::net::Session [inline, protected]
send(SessionPacket &packet)eq::net::Session [inline, protected]
send(SessionPacket &packet, const std::vector< T > &data)eq::net::Session [inline, protected]
send(NodePtr node, SessionPacket &packet, const std::string &text)eq::net::Session [inline, protected]
send(NodePtr node, SessionPacket &packet, const void *data, const uint64_t size)eq::net::Session [inline, protected]
sendEvent(ConfigEvent &event)eq::Config
Server (defined in eq::Config)eq::Config [friend]
Session()eq::net::Session
setIDMaster(const uint32_t id, const NodeID &master)eq::net::Session
setWindowSystem(const WindowSystem windowSystem)eq::Config
startFrame(const uint32_t frameID)eq::Config [virtual]
stopRunning()eq::Config [inline]
tryNextEvent()eq::Config
unmapObject(Object *object)eq::net::Session
unsetIDMaster(const uint32_t id)eq::net::Session
~Config()eq::Config [virtual]
~Dispatcher() (defined in eq::net::Dispatcher)eq::net::Dispatcher [virtual]
~Session()eq::net::Session [virtual]

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