eq::server::Node Member List

This is the complete list of members for eq::server::Node, including all inherited members.

_cmdUnknown(Command &command)eq::net::Dispatcher [protected]
_requestHandlereq::server::Node [protected]
accept(NodeVisitor &visitor)eq::server::Node
accept(ConstNodeVisitor &visitor) const (defined in eq::server::Node)eq::server::Node
activate()eq::server::Node
addConnectionDescription(ConnectionDescriptionPtr desc)eq::server::Node [inline]
addPipe(Pipe *pipe)eq::server::Node
addSlave(NodePtr node, const uint32_t instanceID, const uint32_t version)eq::net::Object [protected]
addTasks(const uint32_t tasks)eq::server::Node [inline]
attachToSession(const uint32_t id, const uint32_t instanceID, net::Session *session)eq::server::Node [protected, virtual]
AUTO_OBSOLETE_COUNT_COMMITS enum value (defined in eq::net::Object)eq::net::Object
AUTO_OBSOLETE_COUNT_VERSIONS enum value (defined in eq::net::Object)eq::net::Object
becomeMaster()eq::net::Object
ChangeType enum nameeq::net::Object
commit()eq::net::Object [virtual]
commitNB()eq::net::Object
commitSync(const uint32_t commitID)eq::net::Object
Config (defined in eq::server::Node)eq::server::Node [friend]
deactivate()eq::server::Node
DELTA enum valueeq::net::Object
detachFromSession()eq::net::Object [virtual]
dispatchCommand(Command &command)eq::net::Dispatcher [virtual]
Dispatcher() (defined in eq::net::Dispatcher)eq::net::Dispatcher
Dispatcher(const Dispatcher &from) (defined in eq::net::Dispatcher)eq::net::Dispatcher
dummy (defined in eq::server::Node)eq::server::Node
finishFrame(const uint32_t frame)eq::server::Node
flushFrames(const uint32_t frameNumber)eq::server::Node
flushSendBuffer() (defined in eq::server::Node)eq::server::Node
getAutoObsoleteCount() const eq::net::Object
getBarrier()eq::server::Node
getChangeType() const eq::net::Object [inline, virtual]
getChannel(const ChannelPath &path) (defined in eq::server::Node)eq::server::Node
getCommandThreadQueue() (defined in eq::server::Node)eq::server::Node [inline]
getConfig() const (defined in eq::server::Node)eq::server::Node [inline]
getConnectionDescriptions() const eq::server::Node [inline]
getErrorMessage() const eq::server::Node [inline]
getFinishedFrame() const eq::server::Node [inline]
getHeadVersion() const eq::net::Object
getIAttribute(const eq::Node::IAttribute attr) const (defined in eq::server::Node)eq::server::Node [inline]
getID() const eq::net::Object [inline]
getInstanceID() const eq::net::Object [inline]
getLastDrawPipe() const (defined in eq::server::Node)eq::server::Node [inline]
getLocalNode()eq::net::Object
getMasterInstanceID() const eq::net::Object [protected]
getName() const (defined in eq::server::Node)eq::server::Node [inline]
getNode() const (defined in eq::server::Node)eq::server::Node [inline]
getOldestVersion() const eq::net::Object
getPath() const eq::server::Node
getPipes() const eq::server::Node [inline]
getServer() const (defined in eq::server::Node)eq::server::Node [inline]
getServerThreadQueue() (defined in eq::server::Node)eq::server::Node [inline]
getSession() const eq::net::Object [inline]
getSession()eq::net::Object [inline]
getState() const eq::server::Node [inline]
getVersion() const eq::net::Object
INSTANCE enum valueeq::net::Object
invokeCommand(Command &command)eq::net::Dispatcher [virtual]
isActive() const eq::server::Node [inline]
isApplicationNode() const (defined in eq::server::Node)eq::server::Node [inline]
isDirty() const eq::net::Object [inline, virtual]
isMaster() const eq::net::Object
isThreadSafe() const eq::net::Object [inline]
makeThreadSafe()eq::net::Object [virtual]
Node()eq::server::Node
Node(const Node &from, Config *config)eq::server::Node
notifyNewHeadVersion(const uint32_t version)eq::net::Object [inline, virtual]
Object()eq::net::Object
Object(const Object &)eq::net::Object [protected]
obsolete(const uint32_t version)eq::net::Object
ObsoleteFlags enum nameeq::net::Object
operator=(const Object &)eq::net::Object [inline, protected]
eq::net::Dispatcher::operator=(const Dispatcher &)eq::net::Dispatcher [inline]
pack(DataOStream &os)eq::net::Object [inline, protected, virtual]
registerCommand(const uint32_t command, const CommandFunc< T > &func, CommandQueue *destinationQueue)eq::net::Dispatcher [inline, protected]
releaseBarrier(net::Barrier *barrier)eq::server::Node
removeConnectionDescription(const uint32_t index)eq::server::Node
removePipe(Pipe *pipe)eq::server::Node
removeSlave(NodePtr node)eq::net::Object [protected]
send(net::SessionPacket &packet) (defined in eq::server::Node)eq::server::Node [inline]
send(net::SessionPacket &packet, const std::string &string) (defined in eq::server::Node)eq::server::Node [inline]
send(net::SessionPacket &packet, const std::vector< T > &data) (defined in eq::server::Node)eq::server::Node [inline]
eq::net::Object::send(NodePtr node, ObjectPacket &packet)eq::net::Object [protected]
eq::net::Object::send(NodePtr node, ObjectPacket &packet, const std::string &string)eq::net::Object [protected]
eq::net::Object::send(NodePtr node, ObjectPacket &packet, const void *data, const uint64_t size)eq::net::Object [protected]
setAutoObsolete(const uint32_t count, const uint32_t flags=AUTO_OBSOLETE_COUNT_VERSIONS)eq::net::Object
setIAttribute(const eq::Node::IAttribute attr, const int32_t value) (defined in eq::server::Node)eq::server::Node [inline]
setLastDrawPipe(const Pipe *pipe)eq::server::Node [inline]
setName(const std::string &name) (defined in eq::server::Node)eq::server::Node [inline]
setNode(net::NodePtr node) (defined in eq::server::Node)eq::server::Node [inline]
setupChangeManager(const Object::ChangeType type, const bool master, const uint32_t masterInstanceID=EQ_ID_INVALID)eq::net::Object
State enum name (defined in eq::server::Node)eq::server::Node
STATE_EXIT_FAILED enum value (defined in eq::server::Node)eq::server::Node
STATE_EXIT_SUCCESS enum value (defined in eq::server::Node)eq::server::Node
STATE_EXITING enum value (defined in eq::server::Node)eq::server::Node
STATE_INIT_FAILED enum value (defined in eq::server::Node)eq::server::Node
STATE_INIT_SUCCESS enum value (defined in eq::server::Node)eq::server::Node
STATE_INITIALIZING enum value (defined in eq::server::Node)eq::server::Node
STATE_RUNNING enum value (defined in eq::server::Node)eq::server::Node
STATE_STOPPED enum value (defined in eq::server::Node)eq::server::Node
STATIC enum valueeq::net::Object
sync(const uint32_t version=VERSION_HEAD)eq::net::Object
syncRunning()eq::server::Node
UNBUFFERED enum valueeq::net::Object
unpack(DataIStream &is)eq::net::Object [inline, protected, virtual]
update(const uint32_t frameID, const uint32_t frameNumber)eq::server::Node
updateRunning(const uint32_t initID, const uint32_t frameNumber)eq::server::Node
Version enum nameeq::net::Object
VERSION_HEAD enum value (defined in eq::net::Object)eq::net::Object
VERSION_INVALID enum value (defined in eq::net::Object)eq::net::Object
VERSION_NONE enum value (defined in eq::net::Object)eq::net::Object
VERSION_OLDEST enum value (defined in eq::net::Object)eq::net::Object
~Dispatcher() (defined in eq::net::Dispatcher)eq::net::Dispatcher [virtual]
~Node() (defined in eq::server::Node)eq::server::Node [protected, virtual]
~Object()eq::net::Object [virtual]

Generated on Mon Aug 10 18:58:45 2009 for Equalizer 0.9 by  doxygen 1.5.8