eq::server::Window Member List

This is the complete list of members for eq::server::Window, including all inherited members.

_cmdUnknown(Command &command)eq::net::Dispatcher [protected]
_requestHandlereq::server::Window [protected]
accept(WindowVisitor &visitor)eq::server::Window
accept(ConstWindowVisitor &) const (defined in eq::server::Window)eq::server::Window
activate()eq::server::Window
addChannel(Channel *channel)eq::server::Window
addSlave(NodePtr node, const uint32_t instanceID, const uint32_t version)eq::net::Object [protected]
addTasks(const uint32_t tasks)eq::server::Window
attachToSession(const uint32_t id, const uint32_t instanceID, net::Session *session)eq::server::Window [protected, virtual]
AUTO_OBSOLETE_COUNT_COMMITS enum value (defined in eq::net::Object)eq::net::Object
AUTO_OBSOLETE_COUNT_VERSIONS enum value (defined in eq::net::Object)eq::net::Object
becomeMaster()eq::net::Object
ChangeType enum nameeq::net::Object
commit()eq::net::Object [virtual]
commitNB()eq::net::Object
commitSync(const uint32_t commitID)eq::net::Object
deactivate()eq::server::Window
DELTA enum valueeq::net::Object
detachFromSession()eq::net::Object [virtual]
dispatchCommand(Command &command)eq::net::Dispatcher [virtual]
Dispatcher() (defined in eq::net::Dispatcher)eq::net::Dispatcher
Dispatcher(const Dispatcher &from) (defined in eq::net::Dispatcher)eq::net::Dispatcher
dummy (defined in eq::server::Window)eq::server::Window
getAutoObsoleteCount() const eq::net::Object
getChangeType() const eq::net::Object [inline, virtual]
getChannel(const ChannelPath &path) (defined in eq::server::Window)eq::server::Window
getChannels() const eq::server::Window [inline]
getCommandThreadQueue() (defined in eq::server::Window)eq::server::Window
getConfig() (defined in eq::server::Window)eq::server::Window
getConfig() const (defined in eq::server::Window)eq::server::Window
getDrawableConfig() const (defined in eq::server::Window)eq::server::Window [inline]
getErrorMessage() const eq::server::Window [inline]
getHeadVersion() const eq::net::Object
getIAttribute(const eq::Window::IAttribute attr) const (defined in eq::server::Window)eq::server::Window [inline]
getID() const eq::net::Object [inline]
getInstanceID() const eq::net::Object [inline]
getLastDrawChannel() const (defined in eq::server::Window)eq::server::Window [inline]
getLocalNode()eq::net::Object
getMasterInstanceID() const eq::net::Object [protected]
getMaxFPS() const (defined in eq::server::Window)eq::server::Window [inline]
getName() const (defined in eq::server::Window)eq::server::Window [inline]
getNode() (defined in eq::server::Window)eq::server::Window
getNode() const (defined in eq::server::Window)eq::server::Window
getOldestVersion() const eq::net::Object
getPath() const eq::server::Window
getPipe() (defined in eq::server::Window)eq::server::Window [inline]
getPipe() const (defined in eq::server::Window)eq::server::Window [inline]
getPixelViewport() const eq::server::Window [inline]
getServerThreadQueue() (defined in eq::server::Window)eq::server::Window
getSession() const eq::net::Object [inline]
getSession()eq::net::Object [inline]
getState() const eq::server::Window [inline]
getVersion() const eq::net::Object
getViewport() const eq::server::Window [inline]
hasNVSwapBarrier() const eq::server::Window [inline]
insertChannel(const Channel *position, Channel *channel)eq::server::Window
INSTANCE enum valueeq::net::Object
invokeCommand(Command &command)eq::net::Dispatcher [virtual]
isActive() const eq::server::Window [inline]
isDirty() const eq::net::Object [inline, virtual]
isMaster() const eq::net::Object
isThreadSafe() const eq::net::Object [inline]
joinNVSwapBarrier(const SwapBarrier *swapBarrier, net::Barrier *netBarrier)eq::server::Window
joinSwapBarrier(net::Barrier *barrier)eq::server::Window
makeThreadSafe()eq::net::Object [virtual]
notifyNewHeadVersion(const uint32_t version)eq::net::Object [inline, virtual]
notifyViewportChanged()eq::server::Window
Object()eq::net::Object
Object(const Object &)eq::net::Object [protected]
obsolete(const uint32_t version)eq::net::Object
ObsoleteFlags enum nameeq::net::Object
operator<< (defined in eq::server::Window)eq::server::Window [friend]
operator=(const Object &)eq::net::Object [inline, protected]
eq::net::Dispatcher::operator=(const Dispatcher &)eq::net::Dispatcher [inline]
pack(DataOStream &os)eq::net::Object [inline, protected, virtual]
Pipe (defined in eq::server::Window)eq::server::Window [friend]
registerCommand(const uint32_t command, const CommandFunc< T > &func, CommandQueue *destinationQueue)eq::net::Dispatcher [inline, protected]
removeChannel(Channel *channel)eq::server::Window
removeSlave(NodePtr node)eq::net::Object [protected]
send(net::ObjectPacket &packet) (defined in eq::server::Window)eq::server::Window
eq::net::Object::send(NodePtr node, ObjectPacket &packet)eq::net::Object [protected]
eq::net::Object::send(NodePtr node, ObjectPacket &packet, const std::string &string)eq::net::Object [protected]
eq::net::Object::send(NodePtr node, ObjectPacket &packet, const void *data, const uint64_t size)eq::net::Object [protected]
setAutoObsolete(const uint32_t count, const uint32_t flags=AUTO_OBSOLETE_COUNT_VERSIONS)eq::net::Object
setIAttribute(const eq::Window::IAttribute attr, const int32_t value) (defined in eq::server::Window)eq::server::Window [inline]
setLastDrawChannel(const Channel *channel)eq::server::Window [inline]
setMaxFPS(const float fps)eq::server::Window [inline]
setName(const std::string &name) (defined in eq::server::Window)eq::server::Window [inline]
setPixelViewport(const eq::PixelViewport &pvp)eq::server::Window
setupChangeManager(const Object::ChangeType type, const bool master, const uint32_t masterInstanceID=EQ_ID_INVALID)eq::net::Object
setViewport(const eq::Viewport &vp)eq::server::Window
State enum name (defined in eq::server::Window)eq::server::Window
STATE_EXIT_FAILED enum value (defined in eq::server::Window)eq::server::Window
STATE_EXIT_SUCCESS enum value (defined in eq::server::Window)eq::server::Window
STATE_EXITING enum value (defined in eq::server::Window)eq::server::Window
STATE_INIT_FAILED enum value (defined in eq::server::Window)eq::server::Window
STATE_INIT_SUCCESS enum value (defined in eq::server::Window)eq::server::Window
STATE_INITIALIZING enum value (defined in eq::server::Window)eq::server::Window
STATE_RUNNING enum value (defined in eq::server::Window)eq::server::Window
STATE_STOPPED enum value (defined in eq::server::Window)eq::server::Window
STATIC enum valueeq::net::Object
sync(const uint32_t version=VERSION_HEAD)eq::net::Object
syncRunning()eq::server::Window
UNBUFFERED enum valueeq::net::Object
unpack(DataIStream &is)eq::net::Object [inline, protected, virtual]
updateDraw(const uint32_t frameID, const uint32_t frameNumber)eq::server::Window
updatePost(const uint32_t frameID, const uint32_t frameNumber)eq::server::Window
updateRunning(const uint32_t initID)eq::server::Window
Version enum nameeq::net::Object
VERSION_HEAD enum value (defined in eq::net::Object)eq::net::Object
VERSION_INVALID enum value (defined in eq::net::Object)eq::net::Object
VERSION_NONE enum value (defined in eq::net::Object)eq::net::Object
VERSION_OLDEST enum value (defined in eq::net::Object)eq::net::Object
Window()eq::server::Window
Window(const Window &from, Pipe *pipe)eq::server::Window
~Dispatcher() (defined in eq::net::Dispatcher)eq::net::Dispatcher [virtual]
~Object()eq::net::Object [virtual]
~Window() (defined in eq::server::Window)eq::server::Window [protected, virtual]

Generated on Mon Aug 10 18:58:45 2009 for Equalizer 0.9 by  doxygen 1.5.8