dfrEqualizer.h
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00018 #ifndef EQS_DFREQUALIZER_H
00019 #define EQS_DFREQUALIZER_H
00020
00021 #include "../channelListener.h"
00022 #include "equalizer.h"
00023
00024 #include <deque>
00025 #include <map>
00026
00027 namespace eq
00028 {
00029 namespace server
00030 {
00031 class DFREqualizer;
00032 std::ostream& operator << ( std::ostream& os, const DFREqualizer* );
00033
00035 class DFREqualizer : public Equalizer, protected ChannelListener
00036 {
00037 public:
00038 DFREqualizer();
00039 virtual ~DFREqualizer();
00040 virtual Equalizer* clone() const { return new DFREqualizer( *this ); }
00041 virtual void toStream( std::ostream& os ) const { os << this; }
00042
00044 void setFrameRate( const float frameRate ) { _target = frameRate; }
00045
00047 float getFrameRate() const{ return _target; }
00048
00050 void setDamping( const float damping ) { _damping = damping; }
00051
00053 float getDamping() const { return _damping; }
00054
00056 virtual void attach( Compound* compound );
00057
00059 virtual void notifyUpdatePre( Compound* compound,
00060 const uint32_t frameNumber );
00061
00063 virtual void notifyLoadData( Channel* channel,
00064 const uint32_t frameNumber,
00065 const uint32_t nStatistics,
00066 const eq::Statistic* statistics );
00067
00068 protected:
00069 virtual void notifyChildAdded( Compound* compound, Compound* child ){}
00070 virtual void notifyChildRemove( Compound* compound, Compound* child ){}
00071
00072 private:
00073 float _target;
00074 float _damping;
00075
00076 float _current;
00077 int64_t _lastTime;
00078 };
00079
00080 }
00081 }
00082
00083 #endif // EQS_DFREQUALIZER_H