eVolve/initData.h

00001 
00002 /* Copyright (c) 2006-2008, Stefan Eilemann <eile@equalizergraphics.com> 
00003  *
00004  * This library is free software; you can redistribute it and/or modify it under
00005  * the terms of the GNU Lesser General Public License version 2.1 as published
00006  * by the Free Software Foundation.
00007  *  
00008  * This library is distributed in the hope that it will be useful, but WITHOUT
00009  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00010  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
00011  * details.
00012  * 
00013  * You should have received a copy of the GNU Lesser General Public License
00014  * along with this library; if not, write to the Free Software Foundation, Inc.,
00015  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
00016  */
00017 
00018 #ifndef EVOLVE_INITDATA_H
00019 #define EVOLVE_INITDATA_H
00020 
00021 #include "eVolve.h"
00022 #include "frameData.h"
00023 
00024 #include <eq/eq.h>
00025 
00026 namespace eVolve
00027 {
00028     class InitData : public eq::net::Object
00029     {
00030     public:
00031         InitData();
00032         virtual ~InitData();
00033 
00034         void setFrameDataID( const uint32_t id )   { _frameDataID = id; }
00035 
00036         uint32_t           getFrameDataID()  const { return _frameDataID;  }
00037         eq::WindowSystem   getWindowSystem() const { return _windowSystem; }
00038         uint32_t           getPrecision()    const { return _precision;    }
00039         float              getBrightness()   const { return _brightness;   }
00040         float              getAlpha()        const { return _alpha;        }
00041         const std::string& getFilename()     const { return _filename;     }
00042 
00043     protected:
00044         virtual void getInstanceData(   eq::net::DataOStream& os );
00045         virtual void applyInstanceData( eq::net::DataIStream& is );
00046 
00047         void setWindowSystem( const eq::WindowSystem windowSystem )
00048             { _windowSystem = windowSystem; }
00049         void setPrecision( const uint32_t precision ){ _precision = precision; }
00050         void setBrightness( const float brightness ) {_brightness = brightness;}
00051         void setAlpha( const float alpha )           { _alpha = alpha;}
00052         void setFilename( const std::string& filename ) { _filename = filename;}
00053 
00054     private:
00055         uint32_t         _frameDataID;
00056         eq::WindowSystem _windowSystem;
00057         uint32_t         _precision;
00058         float            _brightness;
00059         float            _alpha;
00060         std::string      _filename;
00061     };
00062 }
00063 
00064 
00065 #endif // EVOLVE_INITDATA_H
00066 
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