examples/eVolve/node.cpp

00001 
00002 /* Copyright (c) 2006-2008, Stefan Eilemann <eile@equalizergraphics.com> 
00003  *
00004  * This library is free software; you can redistribute it and/or modify it under
00005  * the terms of the GNU Lesser General Public License version 2.1 as published
00006  * by the Free Software Foundation.
00007  *  
00008  * This library is distributed in the hope that it will be useful, but WITHOUT
00009  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00010  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
00011  * details.
00012  * 
00013  * You should have received a copy of the GNU Lesser General Public License
00014  * along with this library; if not, write to the Free Software Foundation, Inc.,
00015  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
00016  */
00017 
00018 #include "node.h"
00019 
00020 using namespace eq::base;
00021 using namespace std;
00022 
00023 namespace eVolve
00024 {
00025 bool Node::configInit( const uint32_t initID )
00026 {
00027     if( !eq::Node::configInit( initID ))
00028         return false;
00029 
00030     // All render data is static or multi-buffered, we can run asynchronously
00031     if( getIAttribute( IATTR_THREAD_MODEL ) == eq::UNDEFINED )
00032         setIAttribute( IATTR_THREAD_MODEL, eq::ASYNC );
00033 
00034     eq::Config* config = getConfig();
00035     EQCHECK( config->mapObject( &_initData, initID ));
00036     
00037     return true;
00038 }
00039 
00040 bool Node::configExit()
00041 {
00042 
00043     eq::Config* config = getConfig();
00044     config->unmapObject( &_initData );
00045 
00046     return eq::Node::configExit();
00047 }
00048 }
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