examples/eVolve/node.h

00001 
00002 /* Copyright (c) 2006-2008, Stefan Eilemann <eile@equalizergraphics.com> 
00003  *
00004  * This library is free software; you can redistribute it and/or modify it under
00005  * the terms of the GNU Lesser General Public License version 2.1 as published
00006  * by the Free Software Foundation.
00007  *  
00008  * This library is distributed in the hope that it will be useful, but WITHOUT
00009  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00010  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
00011  * details.
00012  * 
00013  * You should have received a copy of the GNU Lesser General Public License
00014  * along with this library; if not, write to the Free Software Foundation, Inc.,
00015  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
00016  */
00017 
00018 #ifndef EVOLVE_NODE_H
00019 #define EVOLVE_NODE_H
00020 
00021 #include "eVolve.h"
00022 #include "initData.h"
00023 
00024 #include <eq/eq.h>
00025 
00026 namespace eVolve
00027 {
00028     class Node : public eq::Node
00029     {
00030     public:
00031         Node( eq::Config* parent ) : eq::Node( parent ) {}
00032 
00033         const InitData& getInitData() const { return _initData; }
00034 
00035     protected:
00036         virtual ~Node(){}
00037 
00038         virtual bool configInit( const uint32_t initID );
00039         virtual bool configExit();
00040 
00041     private:
00042         InitData _initData;
00043     };
00044 }
00045 
00046 #endif // EVOLVE_NODE_H
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