examples/eqPly/pipe.cpp

00001 
00002 /* 
00003  * Copyright (c) 2006-2009, Stefan Eilemann <eile@equalizergraphics.com> 
00004  *
00005  * This library is free software; you can redistribute it and/or modify it under
00006  * the terms of the GNU Lesser General Public License version 2.1 as published
00007  * by the Free Software Foundation.
00008  *  
00009  * This library is distributed in the hope that it will be useful, but WITHOUT
00010  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00011  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
00012  * details.
00013  * 
00014  * You should have received a copy of the GNU Lesser General Public License
00015  * along with this library; if not, write to the Free Software Foundation, Inc.,
00016  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
00017 
00018  */
00019 
00020 #include "pipe.h"
00021 
00022 #include "config.h"
00023 #include <eq/eq.h>
00024 
00025 using namespace eq::base;
00026 using namespace std;
00027 
00028 namespace eqPly
00029 {
00030 eq::WindowSystem Pipe::selectWindowSystem() const
00031 {
00032     const Config*          config   = static_cast<const Config*>( getConfig( ));
00033     const InitData&        initData = config->getInitData();
00034     const eq::WindowSystem ws       = initData.getWindowSystem();
00035 
00036     if( ws == eq::WINDOW_SYSTEM_NONE )
00037         return eq::Pipe::selectWindowSystem();
00038     if( !supportsWindowSystem( ws ))
00039     {
00040         EQWARN << "Window system " << ws 
00041                << " not supported, using default window system" << endl;
00042         return eq::Pipe::selectWindowSystem();
00043     }
00044 
00045     return ws;
00046 }
00047 
00048 bool Pipe::configInit( const uint32_t initID )
00049 {
00050     if( !eq::Pipe::configInit( initID ))
00051         return false;
00052 
00053     Config*         config      = static_cast<Config*>( getConfig( ));
00054     const InitData& initData    = config->getInitData();
00055     const uint32_t  frameDataID = initData.getFrameDataID();
00056 
00057     const bool mapped = config->mapObject( &_frameData, frameDataID );
00058     EQASSERT( mapped );
00059     return mapped;
00060 }
00061 
00062 bool Pipe::configExit()
00063 {
00064     eq::Config* config = getConfig();
00065     config->unmapObject( &_frameData );
00066 
00067     return eq::Pipe::configExit();
00068 }
00069 
00070 void Pipe::frameStart( const uint32_t frameID, const uint32_t frameNumber )
00071 {
00072     eq::Pipe::frameStart( frameID, frameNumber );
00073     _frameData.sync( frameID );
00074 }
00075 }
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