lib/client/client.h

00001 
00002 /* Copyright (c) 2005-2009, Stefan Eilemann <eile@equalizergraphics.com> 
00003  *
00004  * This library is free software; you can redistribute it and/or modify it under
00005  * the terms of the GNU Lesser General Public License version 2.1 as published
00006  * by the Free Software Foundation.
00007  *  
00008  * This library is distributed in the hope that it will be useful, but WITHOUT
00009  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00010  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
00011  * details.
00012  * 
00013  * You should have received a copy of the GNU Lesser General Public License
00014  * along with this library; if not, write to the Free Software Foundation, Inc.,
00015  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
00016  */
00017 
00018 #ifndef EQ_CLIENT_H
00019 #define EQ_CLIENT_H
00020 
00021 #include <eq/client/types.h>        // basic types
00022 #include <eq/client/windowSystem.h> // WindowSystem enum
00023 
00024 #include <eq/net/command.h>         // member
00025 #include <eq/net/node.h>            // base class
00026 
00027 namespace eq
00028 {
00029     class CommandQueue;
00030     class Server;
00031 
00035     class Client : public net::Node
00036     {
00037     public:
00041         EQ_EXPORT Client();
00042 
00046         EQ_EXPORT virtual ~Client();
00047 
00054         EQ_EXPORT bool connectServer( ServerPtr server );
00055 
00063         EQ_EXPORT bool disconnectServer( ServerPtr server );
00064 
00066         EQ_EXPORT bool hasCommands();
00067 
00072         EQ_EXPORT void processCommand();
00073 
00075         EQ_EXPORT virtual bool listen();
00077         EQ_EXPORT virtual bool stopListening();
00078 
00084         EQ_EXPORT void setWindowSystem( const WindowSystem windowSystem );
00085 
00087         CommandQueue* getNodeThreadQueue() { return _nodeThreadQueue; }
00088 
00089     protected:
00091         EQ_EXPORT virtual bool clientLoop();
00093         EQ_EXPORT virtual bool exitClient();
00094 
00095     private:
00097         CommandQueue* _nodeThreadQueue;
00098         
00099         bool _running;
00100 
00101         union // placeholder for binary-compatible changes
00102         {
00103             char dummy[64];
00104         };
00105 
00107         EQ_EXPORT virtual net::NodePtr createNode( const uint32_t type );
00108         
00110         EQ_EXPORT virtual bool dispatchCommand( net::Command& command );
00111 
00113         EQ_EXPORT virtual net::CommandResult invokeCommand( net::Command& );
00114 
00116         net::CommandResult _cmdExit( net::Command& command );
00117     };
00118 }
00119 
00120 #endif // EQ_CLIENT_H
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