lib/client/frustum.cpp

00001 
00002 /* Copyright (c) 2009, Stefan Eilemann <eile@equalizergraphics.com> 
00003  *
00004  * This library is free software; you can redistribute it and/or modify it under
00005  * the terms of the GNU Lesser General Public License version 2.1 as published
00006  * by the Free Software Foundation.
00007  *  
00008  * This library is distributed in the hope that it will be useful, but WITHOUT
00009  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00010  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
00011  * details.
00012  * 
00013  * You should have received a copy of the GNU Lesser General Public License
00014  * along with this library; if not, write to the Free Software Foundation, Inc.,
00015  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
00016  */
00017 
00018 #include "frustum.h"
00019 
00020 #include <eq/net/dataOStream.h>
00021 #include <eq/net/dataIStream.h>
00022 
00023 namespace eq
00024 {
00025 
00026 Frustum::Frustum()
00027         : _current( TYPE_NONE )
00028 {}
00029 
00030 Frustum::~Frustum()
00031 {
00032     _current = TYPE_NONE;
00033 }
00034 
00035 void Frustum::serialize( net::DataOStream& os, const uint64_t dirtyBits )
00036 {
00037     Object::serialize( os, dirtyBits );
00038     if( dirtyBits & DIRTY_TYPE )
00039         os << _current;
00040     if( dirtyBits & DIRTY_WALL )
00041         os << _wall;
00042     if( dirtyBits & DIRTY_PROJECTION )
00043         os << _projection;
00044 }
00045 
00046 void Frustum::deserialize( net::DataIStream& is, const uint64_t dirtyBits )
00047 {
00048     Object::deserialize( is, dirtyBits );
00049     if( dirtyBits & DIRTY_TYPE )
00050         is >> _current;
00051     if( dirtyBits & DIRTY_WALL )
00052         is >> _wall;
00053     if( dirtyBits & DIRTY_PROJECTION )
00054         is >> _projection;
00055 }
00056 
00057 void Frustum::setWall( const Wall& wall )
00058 {
00059     _wall       = wall;
00060     _projection = wall;
00061     _current    = TYPE_WALL;
00062     setDirty( DIRTY_TYPE | DIRTY_WALL );
00063 }
00064         
00065 void Frustum::setProjection( const Projection& projection )
00066 {
00067     _projection = projection;
00068     _wall       = projection;
00069     _current    = TYPE_PROJECTION;
00070     setDirty( DIRTY_TYPE | DIRTY_PROJECTION );
00071 }
00072 
00073 void Frustum::unsetFrustum()
00074 {
00075     _current = TYPE_NONE;
00076     setDirty( DIRTY_TYPE );
00077 }
00078 
00079 std::ostream& operator << ( std::ostream& os, const Frustum& frustum )
00080 {
00081     switch( frustum.getCurrentType( ))
00082     {
00083         case Frustum::TYPE_WALL:
00084             os << frustum.getWall();
00085             break;
00086         case Frustum::TYPE_PROJECTION:
00087             os << frustum.getProjection();
00088             break;
00089         case Frustum::TYPE_NONE:
00090             break;
00091         default:
00092             os << "INVALID FRUSTUM";
00093             break;
00094     }
00095     return os;
00096 }
00097 }
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