eVolve Namespace Reference

The Equalizer Volume Rendering Example. More...


Classes

class  Channel
class  Config
class  EVolve
class  FrameData
class  GLSLShaders
class  InitData
class  LocalInitData
class  Node
class  Pipe
struct  DataInTextureDimensions
 Structure that contain actual dimensions of data that is stored in volume texture. More...
struct  VolumeScaling
 Contain overal volume proportions relatively [-1,-1,-1]. More...
struct  VolumeInfo
class  RawVolumeModel
 Load model to texture. More...
class  RawVolumeModelRenderer
struct  SliceClipper
class  Window

Typedefs

typedef RawVolumeModelRenderer Renderer

Enumerations

enum  LogTopics { LOG_STATS = eq::LOG_CUSTOM }

Functions

void orderFrames (eq::FrameVector &frames, const eq::Matrix4d &modelviewM, const eq::Matrix3d &modelviewITM, const eq::Matrix4f &rotation, const bool orthographic)


Detailed Description

The Equalizer Volume Rendering Example.

Generated on Mon Aug 10 18:58:46 2009 for Equalizer 0.9 by  doxygen 1.5.8