eqPly Namespace Reference

The Equalizer polygonal rendering example. More...


Classes

class  CameraAnimation
 Loads sequence of camera positions and interpolates them on a per-frame basis. More...
class  Channel
 The rendering entity, updating a part of a Window. More...
class  Config
 The configuration, run be the EqPly application. More...
class  EqPly
 The EqPly application instance. More...
class  FrameData
 Frame-specific data. More...
class  InitData
class  LocalInitData
 Manages the argument parsing and non-distributed part of the initialization data. More...
class  ModelAssigner
 Helper to assign models to views. More...
class  Node
 Representation of a node in the cluster. More...
class  Pipe
 The representation of one GPU. More...
class  Tracker
class  VertexBufferDist
 eq::net::Object to distribute a model, holds a VertexBufferBase node. More...
class  VertexBufferState
class  View
class  Window
 A window represent an OpenGL drawable and context. More...

Typedefs

typedef std::vector< Model * > ModelVector
typedef std::vector< ModelDist * > ModelDistVector
typedef mesh::VertexBufferRoot Model
typedef VertexBufferDist ModelDist
typedef std::vector< View * > ViewVector

Enumerations

enum  ColorMode { COLOR_MODEL, COLOR_DEMO, COLOR_WHITE, COLOR_ALL }
enum  LogTopics { LOG_STATS = eq::LOG_CUSTOM << 0, LOG_CULL = eq::LOG_CUSTOM << 1 }


Detailed Description

The Equalizer polygonal rendering example.


Enumeration Type Documentation

Enumerator:
COLOR_MODEL  Render using the colors defined in the ply file.
COLOR_DEMO  Use a unique color to demonstrate decomposition.
COLOR_WHITE  Render in solid white (mostly for anaglyph stereo).
COLOR_ALL 

For internal use only.

, must be last

Definition at line 55 of file eqPly.h.

Generated on Mon Aug 10 18:58:46 2009 for Equalizer 0.9 by  doxygen 1.5.8