server/frustum.h

00001 
00002 /* Copyright (c) 2008-2009, Stefan Eilemann <eile@equalizergraphics.com> 
00003  *
00004  * This library is free software; you can redistribute it and/or modify it under
00005  * the terms of the GNU Lesser General Public License version 2.1 as published
00006  * by the Free Software Foundation.
00007  *  
00008  * This library is distributed in the hope that it will be useful, but WITHOUT
00009  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00010  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
00011  * details.
00012  * 
00013  * You should have received a copy of the GNU Lesser General Public License
00014  * along with this library; if not, write to the Free Software Foundation, Inc.,
00015  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
00016  */
00017 
00018 #ifndef EQSERVER_FRUSTUM_H
00019 #define EQSERVER_FRUSTUM_H
00020 
00021 #include <eq/client/frustum.h>     // base class
00022 
00023 namespace eq
00024 {
00025 namespace server
00026 {
00027     class FrustumData;
00028 
00032     class Frustum : public eq::Frustum
00033     {
00034     public:
00035         Frustum( FrustumData& data );
00036         Frustum( const Frustum& from, FrustumData& data );
00037         virtual ~Frustum(){}
00038         
00040         void setWall( const eq::Wall& wall );
00041         
00043         void setProjection( const eq::Projection& projection );
00044 
00046         void setEyeBase( const float eyeBase );
00047 
00048     protected:
00049 
00050     private:
00051         FrustumData& _data;
00052 
00054         void _updateFrustum();
00055     };
00056 
00057     std::ostream& operator << ( std::ostream& os, const Frustum* frustum );
00058 }
00059 }
00060 #endif // EQ_FRUSTUM_H
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