vertexBufferDist.h

00001 
00002 /* Copyright (c) 2008-2009, Stefan Eilemann <eile@equalizergraphics.com>
00003  *
00004  * This library is free software; you can redistribute it and/or modify it under
00005  * the terms of the GNU Lesser General Public License version 2.1 as published
00006  * by the Free Software Foundation.
00007  *  
00008  * This library is distributed in the hope that it will be useful, but WITHOUT
00009  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00010  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
00011  * details.
00012  * 
00013  * You should have received a copy of the GNU Lesser General Public License
00014  * along with this library; if not, write to the Free Software Foundation, Inc.,
00015  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
00016  */
00017 
00018 
00019 #ifndef EQ_PLY_VERTEXBUFFERDIST_H
00020 #define EQ_PLY_VERTEXBUFFERDIST_H
00021 
00022 #include "vertexBufferRoot.h"
00023 
00024 #include <eq/eq.h>
00025 
00026 namespace eqPly 
00027 {
00029     class VertexBufferDist : public eq::net::Object
00030     {
00031     public:
00032         VertexBufferDist();
00033         VertexBufferDist( const mesh::VertexBufferRoot* root );
00034         virtual ~VertexBufferDist();
00035 
00036         void registerTree( eq::net::Session* session );
00037         void deregisterTree();
00038 
00039         mesh::VertexBufferRoot* mapModel( eq::net::Session* session,
00040                                           const uint32_t modelID );
00041         void unmapTree();
00042 
00043     protected:
00044         VertexBufferDist( const mesh::VertexBufferRoot* root,
00045                           const mesh::VertexBufferBase* node );
00046 
00047         virtual void getInstanceData( eq::net::DataOStream& os );
00048         virtual void applyInstanceData( eq::net::DataIStream& is );
00049 
00050     private:
00051         const mesh::VertexBufferRoot* _root;
00052         const mesh::VertexBufferBase* _node;
00053         bool                          _isRoot;
00054 
00055         VertexBufferDist* _left;
00056         VertexBufferDist* _right;
00057     };
00058 }
00059 
00060 
00061 #endif // EQ_PLY_VERTEXBUFFERDIST_H
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