wglMessagePump.cpp

00001 
00002 /* Copyright (c) 2007, Stefan Eilemann <eile@equalizergraphics.com> 
00003  *
00004  * This library is free software; you can redistribute it and/or modify it under
00005  * the terms of the GNU Lesser General Public License version 2.1 as published
00006  * by the Free Software Foundation.
00007  *  
00008  * This library is distributed in the hope that it will be useful, but WITHOUT
00009  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00010  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
00011  * details.
00012  * 
00013  * You should have received a copy of the GNU Lesser General Public License
00014  * along with this library; if not, write to the Free Software Foundation, Inc.,
00015  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
00016  */
00017 
00018 #include "wglMessagePump.h"
00019 
00020 #include <eq/base/debug.h>
00021 #include <eq/base/log.h>
00022 
00023 using namespace std;
00024 
00025 namespace eq
00026 {
00027 WGLMessagePump::WGLMessagePump()
00028         : _win32ThreadID( 0 )
00029 {
00030 }
00031 
00032 void WGLMessagePump::postWakeup()
00033 {
00034     if( !_win32ThreadID )
00035     {
00036         EQWARN << "Receiver thread not waiting?" << endl;
00037         return;
00038     }
00039 
00040     PostThreadMessage( _win32ThreadID, WM_APP, 0, 0 ); // Wake up pop()
00041 }
00042 
00043 void WGLMessagePump::_initReceiverQueue()
00044 {
00045     if( !_win32ThreadID )
00046     {
00047         MSG msg;
00048         PeekMessage( &msg, 0, WM_USER, WM_USER, PM_NOREMOVE );
00049         _win32ThreadID = GetCurrentThreadId();
00050     }
00051     EQASSERTINFO( _win32ThreadID == GetCurrentThreadId(),
00052                   "WGLMessagePump::pop() called from two different threads" );
00053 }
00054 
00055 void WGLMessagePump::dispatchOne()
00056 {
00057     _initReceiverQueue();
00058 
00059     MSG msg;
00060     if( GetMessage( &msg, 0, 0, 0 ))
00061     {
00062         TranslateMessage( &msg );
00063         DispatchMessage( &msg );
00064     }
00065 }
00066 
00067 void WGLMessagePump::dispatchAll()
00068 {
00069     _initReceiverQueue();
00070 
00071     MSG msg;
00072     while( PeekMessage( &msg, 0, 0, 0, PM_REMOVE ))
00073     {
00074         TranslateMessage( &msg );
00075         DispatchMessage( &msg );
00076     }
00077 }
00078 }
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