windowSystem.h
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00018 #ifndef EQ_WINDOWSYSTEM_H
00019 #define EQ_WINDOWSYSTEM_H
00020
00021 #include <eq/base/base.h>
00022
00023 #include <string>
00024
00025 namespace eq
00026 {
00028 enum WindowSystem
00029 {
00030 WINDOW_SYSTEM_NONE = 0,
00031 WINDOW_SYSTEM_AGL,
00032 WINDOW_SYSTEM_GLX,
00033 WINDOW_SYSTEM_WGL,
00034 WINDOW_SYSTEM_ALL
00035 };
00036
00037 EQ_EXPORT std::ostream& operator << ( std::ostream& os,
00038 const WindowSystem ws );
00039 }
00040
00041
00042 #ifdef EQ_IGNORE_GLEW
00043 # define GLEWContext void
00044 # define WGLEWContext void
00045 #else
00046 # include <GL/glew.h>
00047 # ifdef WGL
00048 # include <GL/wglew.h>
00049 # endif
00050 #endif
00051
00052 #define GL_GLEXT_PROTOTYPES
00053
00054 #ifdef GLX
00055 # include <X11/Xlib.h>
00056 # include <GL/glx.h>
00057 # ifndef GLX_SAMPLE_BUFFERS
00058 # define GLX_SAMPLE_BUFFERS 100000
00059 # endif
00060 # ifndef GLX_SAMPLES
00061 # define GLX_SAMPLES 100001
00062 # endif
00063 #endif
00064
00065 #ifdef AGL
00066 # if defined(__i386__) // WAR compile error
00067 # undef Status
00068 # endif
00069 # define Cursor CGLCursor // avoid name clash with X11 'Cursor'
00070 # include <ApplicationServices/ApplicationServices.h>
00071 # include <AGL/agl.h>
00072 # include <Carbon/Carbon.h>
00073 # define EQ_AGL_MENUBARHEIGHT 22
00074 #endif
00075
00076 #ifdef WGL
00077 # include <wingdi.h>
00078 # include <GL/gl.h>
00079
00080 # ifndef WGL_NV_gpu_affinity
00081 # define WGL_NV_gpu_affinity 1
00082 DECLARE_HANDLE(HGPUNV);
00083 typedef struct _GPU_DEVICE {
00084 DWORD cb;
00085 CHAR DeviceName[32];
00086 CHAR DeviceString[128];
00087 DWORD Flags;
00088 RECT rcVirtualScreen;
00089 } GPU_DEVICE, *PGPU_DEVICE;
00090
00091 # ifdef WGL_WGLEXT_PROTOTYPES
00092 extern BOOL WINAPI wglEnumGpusNV (UINT iIndex, HGPUNV *hGpu);
00093 extern BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iIndex, PGPU_DEVICE pGpuDevice);
00094 extern HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *pGpuList);
00095 extern BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iIndex, HGPUNV *hGpu);
00096 extern BOOL WINAPI wglDeleteDCNV (HDC hAffinityDC);
00097 # else
00098 typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iIndex, HGPUNV *hGpu);
00099 typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iIndex, PGPU_DEVICE pGpuDevice);
00100 typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *pGpuList);
00101 typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iIndex, HGPUNV *hGpu);
00102 typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hAffinityDC);
00103 # endif // WGL_WGLEXT_PROTOTYPES
00104 # endif // WGL_NV_gpu_affinity
00105 #endif
00106
00107 #ifndef GLX
00108 typedef void Display;
00109 typedef void XErrorEvent;
00110 typedef unsigned long XID;
00111 typedef void* GLXContext;
00112 typedef void XVisualInfo;
00113 #endif
00114
00115 #ifndef AGL
00116 typedef int32_t CGDirectDisplayID;
00117 typedef void* WindowRef;
00118 typedef void* EventHandlerRef;
00119 typedef void* AGLContext;
00120 typedef void* AGLPixelFormat;
00121 typedef void* AGLPbuffer;
00122 #endif
00123
00124 #ifndef WGL
00125 typedef void* HDC;
00126 typedef void* HWND;
00127 typedef void* HPBUFFERARB;
00128 typedef void* HGLRC;
00129 typedef void* WGLEWContext;
00130 # define PFNWGLDELETEDCNVPROC void*
00131 typedef bool BOOL;
00132 # define WINAPI
00133 #endif
00134
00135
00136 #ifdef NDEBUG
00137
00138 # define EQ_GL_ERROR( when )
00139 # define EQ_GL_CALL( code ) { code; }
00140
00141 #else // NDEBUG
00142
00143 namespace eq
00144 {
00146 EQ_EXPORT void debugGLError( const std::string& when, const GLenum error,
00147 const char* file, const int line );
00148 }
00149
00150 # define EQ_GL_ERROR( when ) \
00151 { \
00152 const GLenum eqGlError = glGetError(); \
00153 if( eqGlError ) \
00154 eq::debugGLError( when, eqGlError, __FILE__, __LINE__ ); \
00155 }
00156
00157 # define EQ_GL_CALL( code ) \
00158 { \
00159 EQ_GL_ERROR( std::string( "before " ) + #code ); \
00160 code; \
00161 EQ_GL_ERROR( std::string( "after " ) + #code ); \
00162 }
00163
00164 #endif // NDEBUG
00165 #endif // EQ_WINDOWSYSTEM_H
00166