Equalizer 1.1.3-git
aglEventHandler.h
00001 
00002 /* Copyright (c) 2007-2011, Stefan Eilemann <eile@equalizergraphics.com> 
00003  *
00004  * This library is free software; you can redistribute it and/or modify it under
00005  * the terms of the GNU Lesser General Public License version 2.1 as published
00006  * by the Free Software Foundation.
00007  *  
00008  * This library is distributed in the hope that it will be useful, but WITHOUT
00009  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00010  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
00011  * details.
00012  * 
00013  * You should have received a copy of the GNU Lesser General Public License
00014  * along with this library; if not, write to the Free Software Foundation, Inc.,
00015  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
00016  */
00017 
00018 #ifndef EQ_AGLEVENTHANDLER_H
00019 #define EQ_AGLEVENTHANDLER_H
00020 
00021 #include <eq/aglTypes.h>
00022 #include <eq/eventHandler.h> // base class
00023 #include <eq/types.h>
00024 
00025 namespace eq
00026 {
00027     class AGLWindowIF;
00028     class Node;
00029 
00037     class AGLEventHandler : public EventHandler
00038     {
00039     public:
00044         AGLEventHandler( AGLWindowIF* window );
00045         
00047         virtual ~AGLEventHandler();
00048 
00056         static void initMagellan( Node* node );
00057 
00063         static void exitMagellan( Node* node );
00064 
00066         AGLWindowIF* getWindow() const { return _window; }
00067         
00069         bool handleEvent( EventRef event );
00070 
00071     private:
00072         AGLWindowIF* const _window;
00073 
00074         EventHandlerRef _eventHandler;
00075         EventHandlerRef _eventDispatcher;
00076 
00077         void _processWindowEvent( AGLWindowEvent& event );
00079         bool _processMouseEvent( AGLWindowEvent& event );
00080         void _processKeyEvent( AGLWindowEvent& event );
00081 
00082         uint32_t _getButtonState();
00083         uint32_t _getButtonAction( EventRef event );
00084         uint32_t _getKey( EventRef event );
00085 
00086         uint32_t _lastDX;
00087         uint32_t _lastDY;
00088     };
00089 }
00090 
00091 #endif // EQ_AGLEVENTHANDLER_H
00092 
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