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Equalizer
1.3.1-git
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00001 00002 /* Copyright (c) 2007-2012, Stefan Eilemann <eile@equalizergraphics.com> 00003 * 00004 * This library is free software; you can redistribute it and/or modify it under 00005 * the terms of the GNU Lesser General Public License version 2.1 as published 00006 * by the Free Software Foundation. 00007 * 00008 * This library is distributed in the hope that it will be useful, but WITHOUT 00009 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00010 * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more 00011 * details. 00012 * 00013 * You should have received a copy of the GNU Lesser General Public License 00014 * along with this library; if not, write to the Free Software Foundation, Inc., 00015 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 00016 */ 00017 00018 #ifndef EQ_COMPOSITOR_H 00019 #define EQ_COMPOSITOR_H 00020 00021 #include <eq/client/frame.h> // nested type Frame::Buffer 00022 #include <eq/client/gl.h> // GLEWContext 00023 #include <eq/client/types.h> // type definitions 00024 00025 #include <eq/fabric/pixel.h> // member 00026 00027 #include <vector> 00028 00029 namespace eq 00030 { 00042 class EQ_API Compositor 00043 { 00044 public: 00046 struct ImageOp 00047 { 00048 ImageOp() : channel( 0 ), buffers( 0 ) 00049 , offset( Vector2i::ZERO ) 00050 , zoomFilter( FILTER_LINEAR ) {} 00051 00052 Channel* channel; 00053 uint32_t buffers; 00054 Vector2i offset; 00055 ZoomFilter zoomFilter; 00056 Pixel pixel; 00057 Zoom zoom; 00058 }; 00059 00072 static uint32_t assembleFrames( const Frames& frames, 00073 Channel* channel, util::Accum* accum ); 00074 00089 static uint32_t assembleFramesSorted( const Frames& frames, 00090 Channel* channel, 00091 util::Accum* accum, 00092 const bool blendAlpha = false ); 00093 00104 static uint32_t assembleFramesUnsorted( const Frames& frames, 00105 Channel* channel, 00106 util::Accum* accum ); 00107 00126 static uint32_t assembleFramesCPU( const Frames& frames, 00127 Channel* channel, 00128 const bool blendAlpha = false ); 00129 00140 static const Image* mergeFramesCPU( const Frames& frames, 00141 const bool blendAlpha = false, 00142 const uint32_t timeout = LB_TIMEOUT_INDEFINITE ); 00143 00160 static bool mergeFramesCPU( const Frames& frames, 00161 const bool blendAlpha, 00162 void* colorBuffer, 00163 const uint32_t colorBufferSize, 00164 void* depthBuffer, 00165 const uint32_t depthBufferSize, 00166 PixelViewport& outPVP, 00167 const uint32_t timeout = LB_TIMEOUT_INDEFINITE ); 00168 00173 static void assembleFrame( const Frame* frame, Channel* channel ); 00175 00176 00185 static void assembleImage( const Image* image, 00186 const ImageOp& operation ); 00187 00194 static void setupStencilBuffer( const Image* image, 00195 const ImageOp& operation ); 00196 00202 static void clearStencilBuffer( const ImageOp& operation ); 00203 00209 static void setupAssemblyState( const PixelViewport& pvp, 00210 const GLEWContext* gl ); 00211 00215 static void resetAssemblyState(); 00216 00218 static void assembleImage2D( const Image* image, const ImageOp& op ); 00220 static void assembleImageDB( const Image* image, const ImageOp& op ); 00221 00226 static void assembleImageDB_FF( const Image* image, const ImageOp& op ); 00227 00232 static void assembleImageDB_GLSL( const Image* image, 00233 const ImageOp& op ); 00235 00244 static void declareRegion( const Image* image, const ImageOp& op ); 00246 00250 class WaitHandle; 00251 00253 static WaitHandle* startWaitFrames( const Frames& frames, 00254 Channel* channel ); 00255 00268 static Frame* waitFrame( WaitHandle* handle ); 00270 00271 private: 00272 typedef std::pair< const Frame*, const Image* > FrameImage; 00273 00274 static bool _isSubPixelDecomposition( const Frames& frames ); 00275 static const Frames _extractOneSubPixel( Frames& frames ); 00276 00277 static bool _collectOutputData( 00278 const Frames& frames, 00279 PixelViewport& destPVP, 00280 uint32_t& colorInternalFormat, 00281 uint32_t& colorPixelSize, 00282 uint32_t& colorExternalFormat, 00283 uint32_t& depthInternalFormat, 00284 uint32_t& depthPixelSize, 00285 uint32_t& depthExternalFormat, 00286 const uint32_t timeout ); 00287 00288 static void _collectOutputData( const PixelData& pixelData, 00289 uint32_t& internalFormat, 00290 uint32_t& pixelSize, 00291 uint32_t& externalFormat ); 00292 00293 static void _mergeFrames( const Frames& frames, 00294 const bool blendAlpha, 00295 void* colorBuffer, void* depthBuffer, 00296 const PixelViewport& destPVP ); 00297 00298 static void _mergeDBImage( void* destColor, void* destDepth, 00299 const PixelViewport& destPVP, 00300 const Image* image, 00301 const Vector2i& offset ); 00302 00303 static void _merge2DImage( void* destColor, void* destDepth, 00304 const PixelViewport& destPVP, 00305 const Image* input, 00306 const Vector2i& offset ); 00307 00308 static void _mergeBlendImage( void* dest, 00309 const PixelViewport& destPVP, 00310 const Image* input, 00311 const Vector2i& offset ); 00312 static bool _mergeImage_PC( int operation, void* destColor, 00313 void* destDepth, const Image* source ); 00317 static void _drawPixels( const Image* image, const ImageOp& op, 00318 const Frame::Buffer which ); 00319 00321 static util::Accum* _obtainAccum( Channel* channel ); 00322 }; 00323 } 00324 00325 #endif // EQ_COMPOSITOR_H 00326
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1.8.0