Equalizer 1.1.3-git
include/eq/admin/config.h
00001 
00002 /* Copyright (c) 2010-2011, Stefan Eilemann <eile@eyescale.ch>
00003  *
00004  * This library is free software; you can redistribute it and/or modify it under
00005  * the terms of the GNU Lesser General Public License version 2.1 as published
00006  * by the Free Software Foundation.
00007  *  
00008  * This library is distributed in the hope that it will be useful, but WITHOUT
00009  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00010  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
00011  * details.
00012  * 
00013  * You should have received a copy of the GNU Lesser General Public License
00014  * along with this library; if not, write to the Free Software Foundation, Inc.,
00015  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
00016  */
00017 
00018 #ifndef EQADMIN_CONFIG_H
00019 #define EQADMIN_CONFIG_H
00020 
00021 #include <eq/admin/types.h>         // typedefs
00022 #include <eq/fabric/config.h>       // base class
00023 
00024 namespace eq
00025 {
00026 namespace admin
00027 {
00028     class Canvas;
00029     class Layout;
00030     class Node;
00031     class Observer;
00032     struct ConfigEvent;
00033 
00034     class Config : public fabric::Config< Server, Config, Observer, Layout,
00035                                           Canvas, Node, ConfigVisitor >
00036     {
00037     public:
00038         typedef fabric::Config< Server, Config, Observer, Layout, Canvas, Node,
00039                                 ConfigVisitor > Super;
00040 
00042         EQADMIN_API Config( ServerPtr parent );
00043 
00045         EQADMIN_API virtual ~Config();
00046 
00048         EQADMIN_API ClientPtr getClient();
00049 
00051         EQADMIN_API ConstClientPtr getClient() const;
00052 
00053         EQADMIN_API co::CommandQueue* getMainThreadQueue(); 
00054 
00056         EQADMIN_API uint128_t commit();
00057 
00059         const Channel* findChannel( const std::string& name ) const
00060             { return find< Channel >( name ); }
00061 
00062         void output( std::ostream& os ) const {} 
00063         virtual bool mapViewObjects() const { return true; } 
00064         virtual bool mapNodeObjects() const { return true; } 
00065 
00066     private:
00067         struct Private;
00068         Private* _private; // placeholder for binary-compatible changes
00069     };
00070 }
00071 }
00072 
00073 #endif // EQADMIN_CONFIG_H
00074 
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