| eq::AGLEventHandler | The per-node event processing handler for agl windows |
| eq::AGLMessagePump | Processes OS messages on AGL/Carbon |
| eq::AGLWindow | Equalizer default implementation of an AGL window |
| eq::AGLWindowEvent | A window-system event for an AGLWindowIF |
| eq::AGLWindowIF | The interface defining the minimum functionality for an AGL window |
| eq::base::Barrier | A barrier primitive |
| eq::net::Barrier | A networked, versioned barrier |
| eq::net::Base | The base class for all networked objects |
| eq::util::BitmapFont | A wrapper around agl, wgl and glx bitmap fonts |
| eq::base::Buffer< T > | A simple memory buffer with some helper functions |
| eq::net::BufferConnection | A proxy connection buffering outgoing data into a memory region |
| eq::Channel | A channel represents a two-dimensional viewport within a Window |
| eq::ChannelStatistics | Holds one statistics event, used for profiling |
| eq::ChannelVisitor | A visitor to traverse a non-const channels |
| eq::Client | The client represents a network node in the cluster |
| eq::base::Clock | A class for time measurements |
| eq::ColorMask | Defines which parts of the color buffer are to be written |
| eq::net::Command | A class managing commands and the ownership of packets |
| eq::net::CommandCache | A CommandCache handles the creation of commands for the CommandQueue and the node reschedule queue |
| eq::CommandQueue | Augments an net::CommandQueue to pump system-specific events where required by the underlying window/operating system |
| eq::net::CommandQueue | A CommandQueue is a thread-safe queue for command packets |
| eq::Compositor | A facility class for image assembly operations |
| eq::Compositor::ImageOp | A structure describing an image assembly task |
| eq::Config | The configuration groups all processes of the application in a single net::Session |
| eq::Config::BaseView | Used for resizing views, see handleViewResize |
| eq::ConfigEvent | A config event |
| eq::ConfigStatistics | Holds one statistics event, used for profiling |
| eq::ConfigVisitor | A visitor to traverse a non-const configs and children |
| eq::net::Connection | A base class to provide communication to other hosts |
| eq::net::ConnectionDescription | Describes the connection to a Node |
| eq::net::ConnectionListener | A listener interface to connection changes |
| eq::net::ConnectionSet | A set of connections |
| eVolve::DataInTextureDimensions | Structure that contain actual dimensions of data that is stored in volume texture |
| eq::net::DataIStream | A std::istream for binary data sent with DataOStream |
| eq::net::DataOStream | A std::ostream buffering and/or retaining data in a binary format |
| eq::net::DeltaMasterCM | An object change manager handling full versions and deltas for the master instance |
| eq::EventHandler | Base class for window system-specific event handlers |
| eq::base::ExecutionListener | A listener interface to monitor execution unit (Thread, Process) state changes |
| eq::net::FDConnection | A generic file descriptor-based connection, to be subclassed |
| eq::Frame | A holder for a frame data and parameters |
| eq::FrameData | A frame data holds multiple images and is used by frames |
| vmml::FrustumCuller< T > | Helper class for OpenGL view frustum culling |
| eq::net::FullMasterCM | An object change manager handling only full versions for the master instance |
| eq::net::FullSlaveCM | An object change manager handling full instance versions for slave instances |
| eq::Global | Global parameter handling for the Equalizer client library |
| eq::net::Global | Global parameter handling for the Equalizer network implementation |
| eq::GLXEventHandler | The event handler for glX |
| eq::GLXMessagePump | Implements a message pump for the X11 window system |
| eq::GLXWindow | Equalizer default implementation of a GLX window |
| eq::GLXWindowEvent | A window-system event for a GLXWindowIF |
| eq::GLXWindowIF | The interface defining the minimum functionality for a GLX window |
| eq::base::hashRefPtr< T > | A hash function for RefPtr keys |
| hlpFuncs::hFile | Just helping structure to automatically close files |
| eq::base::IDPool | A identifier pool |
| eq::Image | A holder for pixel data |
| eq::base::Launcher | The launcher executes a command in a separate process |
| eq::base::Lock | A lock (mutex) primitive |
| eq::base::Log | The logging class |
| eq::base::LogBuffer | The string buffer used for logging |
| eq::MessagePump | Defines an interface to process OS messages/events |
| eq::base::Monitor< T > | A monitor primitive |
| eq::base::MTQueue< T > | A queue with a blocking pop() implementation, typically used between two execution threads |
| eq::Node | A Node represents a single computer in the cluster |
| eq::net::Node | Manages a node |
| eq::NodeFactory | The node factory is a per-node singleton used to create Equalizer resource instances |
| eq::net::NodeID | Wraps the universally unique node identifier |
| eq::net::NodeID::Data | Data type, used for network transport |
| eq::net::NodeIDHash< T > | A hash for NodeID keys |
| eq::NodeStatistics | Holds one statistics event, used for profiling |
| eq::NodeVisitor | A visitor to traverse a non-const nodes and children |
| eq::base::NonCopyable | Base class for nonCopyable objects |
| eq::net::NullCM | The object change manager doing nothing, for unmapped objects |
| eq::net::Object | A generic, distributed object |
| eq::net::ObjectCM | The object change manager base class |
| eq::net::ObjectDataIStream | The DataIStream for object data |
| eq::net::ObjectDataOStream | The DataOStream for object data |
| eq::net::ObjectDeltaDataIStream | The DataIStream for object delta version data |
| eq::net::ObjectDeltaDataOStream | The DataOStream for object delta version data |
| eq::net::ObjectInstanceDataIStream | The DataIStream for object instance data |
| eq::net::ObjectInstanceDataOStream | The DataOStream for object instance data |
| eq::ObjectManager< T > | A facility class to managed OpenGL objects across shared contexts |
| eq::net::ObjectVersion | A helper struct bundling an object identifier and a version |
| eq::base::OMP | Base class abstracting omp |
| eq::OSWindow | The interface definition for OS-specific windowing code |
| eq::net::Packet | Represents a packet |
| eq::net::PairConnection | A meta connection consisting of two (unidirectional) connections providing bidirectional communication |
| eq::base::PerThread< T > | Implements a thread-specific storage for C++ objects |
| eq::base::PerThreadRef< T > | Implements a thread-specific storage for RefPtr's |
| eq::Pipe | A Pipe represents a graphics card (GPU) on a Node |
| eq::net::PipeConnection | A uni-directional pipe connection |
| eq::PipeVisitor | A visitor to traverse a non-const pipes and children |
| eq::Pixel | Holds a pixel decomposition specification along with some methods for manipulation |
| eq::PixelViewport | Holds a pixel viewport along with some methods for manipulation |
| eq::base::Process | An abstraction to create a new execution process |
| eq::Projection | A projection definition defining a view frustum |
| eq::base::PtrHash< K, T > | A hash for pointer keys |
| eq::Range | Holds a fractional range along with some methods for manipulation |
| eVolve::RawVolumeModel | Load model to texture |
| eq::base::Referenced | Base class for referenced objects |
| eq::base::RefPtr< T > | A smart reference pointer |
| eq::base::RefPtrHash< K, T > | A hash for RefPtr keys |
| eq::RenderContext | The context applied by the server during rendering operations |
| eq::base::RequestHandler | A request handler |
| eq::base::RNG | A random number generator |
| eq::base::ScopedMutex< T > | A scoped mutex |
| eq::base::Sema | A semaphore primitive |
| eq::net::Session | A logical abstraction for multiple Node s |
| eq::net::SocketConnection | A TCP/IP-based socket connection |
| eq::base::SpinLock | A spinlock primitive |
| eq::net::StaticMasterCM | An object change manager handling a static master instance |
| eq::net::StaticSlaveCM | An object change manager handling static object slave instances |
| eq::base::Thread | An abstraction to create a new execution thread |
| eq::base::TimedLock | A timed lock primitive |
| eq::base::TSHash< K, V > | A thread-safe, lock-free hash |
| eq::base::TSHash< K, V >::const_iterator_class< A, B > | A const iterator for a TSHash |
| eq::base::TSVector< T > | A thread-safe, lock-free vector |
| eq::base::TSVector< T >::const_iterator_class< U > | A const iterator for a TSVector |
| eq::net::UnbufferedMasterCM | An object change manager handling versioned objects without any buffering |
| eqPly::VertexBufferDist | Eq::net::Object to distribute a model, holds a VertexBufferBase node |
| eq::View | A View describes the projection of the scene onto a coherent 2D area, typically a display driven by a destination Channel |
| eq::Viewport | Holds a fractional viewport along with some methods for manipulation |
| eVolve::VolumeScaling | Contain overal volume proportions relatively [-1,-1,-1] |
| eq::Wall | A wall defining a view frustum |
| eq::WGLEventHandler | The event processing for WGL |
| eq::WGLMessagePump | Processes OS messages on Win32 systems |
| eq::WGLWindow | Equalizer default implementation of a WGL window |
| eq::WGLWindowEvent | A window-system event for a WGLWindowIF |
| eq::WGLWindowIF | The interface defining the minimum functionality for a WGL window |
| eq::Window | A Window represents an on-screen or off-screen drawable, and manages an OpenGL context |
| eq::Window::DrawableConfig | Stores current drawable characteristics |
| eq::Window::ObjectManager | The per-window object manager |
| eq::WindowStatistics | Holds one statistics event, used for profiling |
| eq::WindowVisitor | A visitor to traverse a non-const windows and children |