#include <nodeID.h>

Not to be subclassed.
Definition at line 34 of file nodeID.h.
Public Member Functions | |
| NodeID (const bool generate=false) | |
| NodeID (const NodeID &from) | |
| NodeID (const Data &from) | |
| void | getData (Data &data) const |
| NodeID & | operator= (const NodeID &from) |
| NodeID & | operator= (const std::string &from) |
| bool | operator== (const NodeID &rhs) const |
| bool | operator!= (const NodeID &rhs) const |
| bool | operator< (const NodeID &rhs) const |
| bool | operator> (const NodeID &rhs) const |
| bool | operator! () const |
| void | convertToNetwork () |
| void | convertToHost () |
Static Public Attributes | |
| static const NodeID | ZERO |
Friends | |
| struct | stde::hash< const eq::net::NodeID > |
| std::ostream & | operator<< (std::ostream &os, const NodeID &id) |
| NodeID& ostream operator. | |
Classes | |
| struct | Data |
| Data type, used for network transport. More... | |
| std::ostream& operator<< | ( | std::ostream & | os, | |
| const NodeID & | id | |||
| ) | [friend] |
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