eq::ConfigEvent Struct Reference

#include <configEvent.h>

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Detailed Description

A config event.

Config events are generated by the event processing functions on the render nodes and send to the config thread, i.e., to the application using Config::sendEvent(). The config processes events at the end of the frame, either non-blocking or blocking (event-driven). Config events are typically application-specific. The events defined below are for the default implementation, which sends the window system events more or less unprocessed to the application.

When subclassing, make sure to set the packet size.

Definition at line 25 of file lib/client/configEvent.h.


Public Attributes

Event data

The documentation for this struct was generated from the following file:
Generated on Sat Dec 6 12:01:45 2008 for Equalizer 0.6 by  doxygen 1.5.5