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Feature List

Table of Contents

Client Library
Scalable Rendering
Resource Server
Extensions
Applications
Platform Support

Features with version 'svn' are in the subversion development repository and will most likely be released in the next version.

Feature Version

Client Library
parallel rendering on distributed memory and shared memory systems 0.1
active and passive stereo rendering 0.1
head tracking 0.1
software swapbarrier for synchronization of multipipe displays 0.1
hardware swapbarrier for synchronization of multipipe displays svn
dynamic near and far plane support 0.2
statistics API 0.2
anaglyphic stereo rendering 0.3
distributed object API 0.3
nonthreaded rendering 0.3
InfiniBand networking 0.3
→ Native RDMA connection ?
resident render clients 0.3
OpenGL object manager 0.3
aspect ratio support 0.4
PBuffer support 0.5
orthographic frustum support 0.6
view API 0.6, svn
FBO support svn
HMD support svn
multiple observers svn
application-specified frusta for destination views svn
FrameData API ?
software edge blending ?
mono/stereo switching ?
better support for transparency and sort-last (DB) compounds ?

Scalable Rendering
sort-first (2D) compounds 0.2
sort-last (DB) compounds 0.2
eye (stereo) compounds 0.2
flexible recomposition engine for parallel compositing 0.2
image compression for network transfers 0.2
→ Compression plug-in API ?
→ Automatic selection of compression plug-in ?
→ GPU-based image compression ?
Paracomp compositing backend 0.6
pixel compounds 0.5
Load-Balancing
→ Per-segment 2D, DB load-balancing 0.6
→ Cross-segment resource load-balancing svn
→ Cross-view resource load-balancing ?
→ Cross-application resource load-balancing ?
DPlex (time-multiplex) compounds 0.6
cull compounds ?
subpixel (FSAA, DOF) compounds ?
hardware-based recomposition (Crossfire, SLI) ?
asynchronous framebuffer readback ?
ROI readback interface ?

Resource Server
standalone application support 0.3
auto-configuration for standalone applications ?
multiple applications ?
node failure handling ?

Extensions
transparent OpenGL library (Chromium?) ?
remote visualization (VNC integration?) ?
distributed scene graph: OpenSceneGraph, OpenSG, Coin ?

Applications
polygonal rendering demo (eqPly) 0.1
→ support for sort-last rendering 0.2
→ rendering using VBO's and kd-tree 0.4
→ better rendering and shading effects 0.4?
volume renderer 0.4
molecular viewer (Molekel, VMD?) ?
medical viewer (Osirix?) ?

Platform Support
Linux ia32, X11/glX 0.1
Linux x86_64, X11/glX 0.1
Linux ia64, X11/glX 0.1
OS X 10.4, 10.5 Universal, X11/glX 0.1
OS X 10.4, 10.5 Universal, Carbon/AGL 0.4
OS X 10.4 Universal, CGL (partial) 0.1-0.3
Windows XP 0.3