Parallel Rendering Equalizer logo

Scalable Rendering
Four-to-One Scalable Volume Rendering

Equalizer is an open source project providing a minimally invasive programming interface and resource management system for parallel, scalable OpenGL applications. It allows an application to run unmodified on any visualization system, from a simple workstation to large scale graphics clusters and multi-GPU workstations.

Applications

Equalizer is the industry-leading toolkit for parallel rendering, and is used by numerous commercial and research applications. Since it can be combined with any OpenGL-based rendering, Equalizer is used in a variety of vertical markets, for example content creation or scientific visualization.

Applications...
Use Cases...

Benefits

Equalizer-based applications can be used to:

Compatibility

OpenGL logo

Equalizer is a cross-platform toolkit, available for Linux, Windows XP and Mac OS X and supports both 32-bit and 64-bit execution.

Equalizer does not interfere with the application's OpenGL rendering code. Equalizer requires at a minimum OpenGL 1.1 in order to run, but uses later OpenGL features and extensions where available.

Compatibility matrix...

License

The Equalizer framework is licensed under the LGPL open source license, which allows free usage in commercial and open source projects. Any changes to the framework itself have to be contributed back to open source.

Consulting, software development service and support are available from Eyescale Software GmbH.

Features

Applications written using the Equalizer programming interface benefit from the following features:

Difference to Chromium...
Feature List...

Project Mission

Equalizer is an open platform for high-performance visualization:

Linux® is a trademark of Linus Torvalds. Mac OS® is a trademark of Apple Computer, Inc. OpenGL® is a trademark of Silicon Graphics, Inc. Windows® is a trademark of Microsoft Corporation. All other products named are trademarks of their respective owners.