[eq-dev] Equalizer + OpenSceneGraph: Compile problems on Windows

Martin Lambers lambers at fb12.uni-siegen.de
Mon Jan 5 10:32:54 CET 2009


Hi Thomas!

On Sun, Jan 04, 2009 at 11:19:36PM +0100, Thomas McGuire wrote:
> > #include <osgViewer/Viewer>
> > #include <eq/client/channel.h>
> 
> If I try to compile that, I get the following error:
> 
> C:\Program Files\Equalizer-0.6\build\VS2005\Win32\Debug\Headers\GL/glew.h(84) 
> : fatal error C1189: #error :  gl.h included before glew.h

It often helps to manually include <GL/glew.h> before any other header
that might include GL headers. On Windows, it might be necessary to
additionally define GLEW_STATIC first.

Regards,
Martin
-- 
Computer Graphics and Multimedia Systems Group
University of Siegen, Germany
http://www.cg.informatik.uni-siegen.de/



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