[eq-dev] two-node problem in the WinXP clusters
Stefan Eilemann
eilemann at gmail.com
Mon Jun 29 09:12:43 CEST 2009
On 29. Jun 2009, at 4:03, yuan guodong (via Nabble) wrote:
> The two steps are correct. However, after the 3) step, the rendering
> thread was crashed. what's wrong with my steps?
Nothing. You've found a bug in the new compression plugin code. I'll
fix it next, in the mean time please update your version to revision
3072. I've send an email to that effect to this list before you joined
it.
HTH,
Stefan.
--
View this message in context: http://n2.nabble.com/two-node-problem-in-the-WinXP-clusters-tp3172191p3172939.html
Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://www.equalizergraphics.com/pipermail/eq-dev/attachments/20090629/691d4611/attachment.htm
More information about the eq-dev
mailing list