[eq-dev] two-node problem in the WinXP clusters

Stefan Eilemann eilemann at gmail.com
Mon Jun 29 09:12:43 CEST 2009



On 29. Jun 2009, at 4:03, yuan guodong (via Nabble) wrote:


> The two steps are correct. However, after the 3) step, the rendering  
> thread was crashed. what's wrong with my steps?

Nothing. You've found a bug in the new compression plugin code. I'll  
fix it next, in the mean time please update your version to revision  
3072. I've send an email to that effect to this list before you joined  
it.


HTH,

Stefan.


-- 
View this message in context: http://n2.nabble.com/two-node-problem-in-the-WinXP-clusters-tp3172191p3172939.html
Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://www.equalizergraphics.com/pipermail/eq-dev/attachments/20090629/691d4611/attachment.htm 


More information about the eq-dev mailing list