[eq-dev] eqOSG on two nodes

Thomas McGuire thomas.mcguire at student.uni-siegen.de
Mon Mar 2 19:36:43 CET 2009


Hi,

On Monday 02 March 2009 09:02:21 Santosh wrote:
>
> You need to do some changes in eqOSG to run in multiple node.
>
> First thing in function InitData::parseCommandLine you need to remove
> the condition which returns if the model file is not given so that you
> can run eqOSG in client mode
> Then the in InitData class you need to change the type of variable
> mModelFileName to std::string
> Now in function InitData::getInstanceData and applyInstanceData you need
> to replace with the following

I've fixed this now in SVN, eqOSG now takes a "--model=<filename>" parameter 
and I also changed some char * to std::string.
We've had this change in our own version for ages now, I just forgot to apply 
it to this version...

Regards,
Thomas
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 197 bytes
Desc: This is a digitally signed message part.
Url : http://www.equalizergraphics.com/pipermail/eq-dev/attachments/20090302/d2da7b82/attachment.pgp 


More information about the eq-dev mailing list