[eq-dev] eqOSG on two nodes
Santosh
santosh at darshan3d.com
Mon Mar 2 19:46:41 CET 2009
Hi Thomas
I am looking for DB decomposition in eqOSG.
Have you implemented DB in eqOSG ?
Regards
Santosh Gaikwad
Thomas McGuire wrote:
> Hi,
>
> On Monday 02 March 2009 09:02:21 Santosh wrote:
>
>> You need to do some changes in eqOSG to run in multiple node.
>>
>> First thing in function InitData::parseCommandLine you need to remove
>> the condition which returns if the model file is not given so that you
>> can run eqOSG in client mode
>> Then the in InitData class you need to change the type of variable
>> mModelFileName to std::string
>> Now in function InitData::getInstanceData and applyInstanceData you need
>> to replace with the following
>>
>
> I've fixed this now in SVN, eqOSG now takes a "--model=<filename>" parameter
> and I also changed some char * to std::string.
> We've had this change in our own version for ages now, I just forgot to apply
> it to this version...
>
> Regards,
> Thomas
>
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