[eq-dev] eqOSG: Eventhandling
Stefan Eilemann
eilemann at gmail.com
Thu May 14 08:38:25 CEST 2009
Hi Jonas (and all),
Apologies for the late answer. I got trapped in a communications black
hole in the Alps until today.
On 6. May 2009, at 17:53, Jonas Walti wrote:
> Hi all
> I added Santosh's idea to my code, which works pretty fine (thanks!).
> But when I close my application and the eq server shuts down, a "Debug
> Assertion Failed" Message is thrown. With the help of the debugger I
> figured out that this happens when the server::_cmdDestroyConfig
> operation in server.cpp on line 212 tries to destruct the config
> object.
>
> The error occurs only if at least one event is stored in the
> eventQueue
> vector in my FrameData object. If nothing is stored, everything shuts
> down fine.
>
> Does someone have any idea why this happens?
Which version of Equalizer are you using? In the current trunk, the
line numbers do no longer match, so it's quite hard for me to pin-
point the assertion.
Cheers,
Stefan.
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