[eq-dev] understanding compound inheritance rules

Stefan Eilemann eilemann at gmail.com
Thu May 14 09:43:16 CEST 2009


Hello Mathias,

On 12. May 2009, at 18:22, Mathias Heyer wrote:

> Unfortunately, the config I came up with didn’t work. The projection  
> is not properly split between the two halfs (I tried that with  
> eqHello). My own eqTest even hangs after opening the windows. I use  
> separate channels for left/right eye rendering because it fits  
> better into our rendering system (where each eye is seen as a  
> separate view on the scene).

This is due to a limitation of the automatic translation of non-layout  
configs into 'new' layout-style configs. The attached config does work  
for me.


HTH,

Stefan.
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