File List

Here is a list of all documented files with brief descriptions:
aglEventHandler.cpp [code]
aglEventHandler.h [code]
aglMessagePump.cpp [code]
aglMessagePump.h [code]
aglPipe.cpp [code]
aglPipe.h [code]
aglWindow.cpp [code]
aglWindow.h [code]
aglWindowEvent.h [code]
atomic.h [code]
barrier.cpp [code]
barrier.h [code]
lib/base/base.h [code]Includes key system header files and defines essential base macros
server/base.h [code]
bitmapFont.cpp [code]
bitmapFont.h [code]
buffer.h [code]
bufferConnection.cpp [code]
bufferConnection.h [code]
cameraAnimation.cpp [code]
cameraAnimation.h [code]
lib/client/canvas.cpp [code]
server/canvas.cpp [code]
lib/client/canvas.h [code]
server/canvas.h [code]
lib/client/canvasVisitor.h [code]
server/canvasVisitor.h [code]
lib/client/channel.cpp [code]
examples/eqNBody/channel.cpp [code]
examples/eqPixelBench/channel.cpp [code]
examples/eqPly/channel.cpp [code]
examples/eVolve/channel.cpp [code]
server/channel.cpp [code]
lib/client/channel.h [code]
examples/eqNBody/channel.h [code]
examples/eqPixelBench/channel.h [code]
examples/eqPly/channel.h [code]
examples/eVolve/channel.h [code]
server/channel.h [code]
channel.ipp [code]
channelListener.h [code]
channelStatistics.cpp [code]
channelStatistics.h [code]
channelUpdateVisitor.cpp [code]
channelUpdateVisitor.h [code]
lib/client/channelVisitor.h [code]
server/channelVisitor.h [code]
lib/client/client.cpp [code]
examples/eqNBody/client.cpp [code]
lib/client/client.h [code]
examples/eqNBody/client.h [code]
clock.h [code]
colorMask.cpp [code]
lib/client/colorMask.h [code]
server/colorMask.h [code]
command.cpp [code]
command.h [code]
commandCache.cpp [code]
commandCache.h [code]
commandFunc.h [code]
client/commandQueue.cpp [code]
net/commandQueue.cpp [code]
client/commandQueue.h [code]
net/commandQueue.h [code]
commandResult.h [code]
client/commands.h [code]
net/commands.h [code]
compareAndSwap.h [code]
compositor.cpp [code]
compositor.h [code]
compound.cpp [code]
compound.h [code]
compoundActivateVisitor.h [code]
compoundExitVisitor.cpp [code]
compoundExitVisitor.h [code]
compoundInitVisitor.cpp [code]
compoundInitVisitor.h [code]
compoundListener.h [code]
compoundUpdateDataVisitor.cpp [code]
compoundUpdateDataVisitor.h [code]
compoundUpdateInputVisitor.cpp [code]
compoundUpdateInputVisitor.h [code]
compoundUpdateOutputVisitor.cpp [code]
compoundUpdateOutputVisitor.h [code]
compoundVisitor.h [code]
client/compressor.cpp [code]
compressor/compressor.cpp [code]
client/compressor.h [code]Helper class for storing the function pointers of one compressor plugin
compressor/compressor.h [code]Compression plugin provided with Equalizer
plugins/compressor.h [code]The API to create runtime-loadable compression plugins
compressorRLE.ipp [code]
compressorRLE4B.cpp [code]
compressorRLE4B.h [code]
compressorRLE4BU.cpp [code]
compressorRLE4BU.h [code]
compressorRLE4HF.cpp [code]
compressorRLE4HF.h [code]
compressorRLEU.h [code]
lib/client/config.cpp [code]
examples/eqNBody/config.cpp [code]
examples/eqPixelBench/config.cpp [code]
examples/eqPly/config.cpp [code]
examples/eVolve/config.cpp [code]
server/config.cpp [code]
lib/client/config.h [code]
examples/eqNBody/config.h [code]
examples/eqPixelBench/config.h [code]
examples/eqPly/config.h [code]
examples/eVolve/config.h [code]
server/config.h [code]
configCommitVisitor.h [code]
configDeserializer.cpp [code]
configDeserializer.h [code]
lib/client/configEvent.cpp [code]
examples/eqNBody/configEvent.cpp [code]
examples/eqPixelBench/configEvent.cpp [code]
lib/client/configEvent.h [code]
examples/eqNBody/configEvent.h [code]
examples/eqPixelBench/configEvent.h [code]
configParams.cpp [code]
configParams.h [code]
configSerializer.cpp [code]
configSerializer.h [code]
configStatistics.cpp [code]
configStatistics.h [code]
configSyncVisitor.h [code]
configUnmapVisitor.h [code]
configUpdateDataVisitor.cpp [code]
configUpdateDataVisitor.h [code]
lib/client/configVisitor.h [code]
server/configVisitor.h [code]
connection.cpp [code]
connection.h [code]
connection.ipp [code]
lib/net/connectionDescription.cpp [code]
server/connectionDescription.cpp [code]
lib/net/connectionDescription.h [code]
server/connectionDescription.h [code]
connectionListener.h [code]
connectionSet.cpp [code]
connectionSet.h [code]
connectionType.h [code]
constCompoundVisitor.h [code]
controller.cpp [code]
controller.h [code]
dataIStream.cpp [code]
dataIStream.h [code]
dataOStream.cpp [code]
dataOStream.h [code]
dataProxy.cpp [code]
dataProxy.h [code]
debug.cpp [code]
debug.h [code]
defines.h [code]
definesWin32.h [code]
definesXCode.h [code]
deltaMasterCM.cpp [code]
deltaMasterCM.h [code]
dfrEqualizer.cpp [code]
dfrEqualizer.h [code]
dispatcher.cpp [code]
dispatcher.h [code]
dso.cpp [code]
dso.h [code]
eq.h [code]
eqPly.cpp [code]
eqPly.h [code]
eqServer.cpp [code]
equalizer.cpp [code]
equalizer.h [code]
event.cpp [code]
event.h [code]
eventHandler.cpp [code]
eventHandler.h [code]
eVolve.cpp [code]
eVolve.h [code]
executionListener.h [code]
eye.cpp [code]
eye.h [code]
fdConnection.cpp [code]
fdConnection.h [code]
fileSearch.h [code]
eqPly/fragmentShader_glsl.h [code]
eVolve/fragmentShader_glsl.h [code]
lib/client/frame.cpp [code]
server/frame.cpp [code]
lib/client/frame.h [code]
server/frame.h [code]
frameBufferObject.cpp [code]
frameBufferObject.h [code]
lib/client/frameData.cpp [code]
examples/eqNBody/frameData.cpp [code]
examples/eqPly/frameData.cpp [code]
server/frameData.cpp [code]
lib/client/frameData.h [code]
examples/eqNBody/frameData.h [code]
examples/eqPly/frameData.h [code]
examples/eVolve/frameData.h [code]
server/frameData.h [code]
frameDataStatistics.cpp [code]
frameDataStatistics.h [code]
framerateEqualizer.cpp [code]
framerateEqualizer.h [code]
framesOrderer.cpp [code]
framesOrderer.h [code]
lib/client/frustum.cpp [code]
server/frustum.cpp [code]
lib/client/frustum.h [code]
server/frustum.h [code]
frustumData.cpp [code]
frustumData.h [code]
fullMasterCM.cpp [code]
fullMasterCM.h [code]
fullSlaveCM.cpp [code]
fullSlaveCM.h [code]
glew.c [code]
lib/client/global.cpp [code]
lib/net/global.cpp [code]
server/global.cpp [code]
lib/client/global.h [code]
lib/net/global.h [code]
server/global.h [code]
glslShaders.cpp [code]
glslShaders.h [code]
glXEventHandler.cpp [code]
glXEventHandler.h [code]
glXMessagePump.cpp [code]
glXMessagePump.h [code]
glXPipe.cpp [code]
glXPipe.h [code]
glXWindow.cpp [code]
glXWindow.h [code]
glXWindowEvent.h [code]
hash.h [code]
hello.cpp [code]
hlp.h [code]
idFinder.h [code]
idPool.cpp [code]
idPool.h [code]
image.cpp [code]
image.h [code]
base/init.cpp [code]
client/init.cpp [code]
net/init.cpp [code]
base/init.h [code]
client/init.h [code]
net/init.h [code]
eqNBody/initData.cpp [code]
eqPly/initData.cpp [code]
eVolve/initData.cpp [code]
eqNBody/initData.h [code]
eqPly/initData.h [code]
eVolve/initData.h [code]
launcher.cpp [code]
launcher.h [code]
lib/client/layout.cpp [code]
server/layout.cpp [code]
lib/client/layout.h [code]
server/layout.h [code]
lib/client/layoutVisitor.h [code]
server/layoutVisitor.h [code]
lexer_cygwin.cpp [code]
loadEqualizer.cpp [code]
loadEqualizer.h [code]
loader.cpp [code]
loader.h [code]
eqNBody/localInitData.cpp [code]
eqPly/localInitData.cpp [code]
eVolve/localInitData.cpp [code]
eqNBody/localInitData.h [code]
eqPly/localInitData.h [code]
eVolve/localInitData.h [code]
lock.cpp [code]
lock.h [code]
log.cpp [code]
lib/base/log.h [code]This file contains the logging classes for Equalizer
lib/client/log.h [code]
lib/net/log.h [code]
server/log.h [code]
eqNBody/main.cpp [code]
eqPixelBench/main.cpp [code]
eqPly/main.cpp [code]
eVolve/main.cpp [code]
memoryMap.cpp [code]
memoryMap.h [code]
messagePump.h [code]
modelAssigner.h [code]
monitor.cpp [code]
monitor.h [code]
monitorEqualizer.cpp [code]
monitorEqualizer.h [code]
mtQueue.h [code]
namedPipeConnection.cpp [code]
namedPipeConnection.h [code]
namedPipeConnectionPosix.cpp [code]
namedPipeConnectionWin32.cpp [code]
nameFinder.h [code]
net.h [code]
lib/client/node.cpp [code]
lib/net/node.cpp [code]
examples/eqNBody/node.cpp [code]
examples/eqPly/node.cpp [code]
examples/eVolve/node.cpp [code]
server/node.cpp [code]
lib/client/node.h [code]
lib/net/node.h [code]
examples/eqNBody/node.h [code]
examples/eqPly/node.h [code]
examples/eVolve/node.h [code]
server/node.h [code]
nodeFactory.cpp [code]
nodeFactory.h [code]
client/nodeType.h [code]
net/nodeType.h [code]
lib/client/nodeVisitor.h [code]
server/nodeVisitor.h [code]
nonCopyable.h [code]
nullCM.h [code]
client/object.cpp [code]
net/object.cpp [code]
client/object.h [code]
net/object.h [code]
objectCM.cpp [code]
objectCM.h [code]
objectDataIStream.cpp [code]
objectDataIStream.h [code]
objectDataOStream.h [code]
objectDeltaDataIStream.cpp [code]
objectDeltaDataIStream.h [code]
objectDeltaDataOStream.cpp [code]
objectDeltaDataOStream.h [code]
objectInstanceDataIStream.cpp [code]
objectInstanceDataIStream.h [code]
objectInstanceDataOStream.cpp [code]
objectInstanceDataOStream.h [code]
objectManager.cpp [code]
objectManager.h [code]
objectVersion.cpp [code]
objectVersion.h [code]
lib/client/observer.cpp [code]
server/observer.cpp [code]
lib/client/observer.h [code]
server/observer.h [code]
lib/client/observerVisitor.h [code]
server/observerVisitor.h [code]
omp.cpp [code]
omp.h [code]
osPipe.cpp [code]
osPipe.h [code]
osWindow.cpp [code]
osWindow.h [code]
packets.cpp [code]
client/packets.h [code]
net/packets.h [code]
pairConnection.cpp [code]
pairConnection.h [code]
paths.h [code]
perThread.h [code]
perThreadRef.h [code]
lib/client/pipe.cpp [code]
examples/eqNBody/pipe.cpp [code]
examples/eqPly/pipe.cpp [code]
examples/eVolve/pipe.cpp [code]
server/pipe.cpp [code]
lib/client/pipe.h [code]
examples/eqNBody/pipe.h [code]
examples/eqPly/pipe.h [code]
examples/eVolve/pipe.h [code]
server/pipe.h [code]
pipeConnection.cpp [code]
pipeConnection.h [code]
pipeConnectionPosix.cpp [code]
pipeConnectionWin32.cpp [code]
pipeStatistics.cpp [code]
pipeStatistics.h [code]
lib/client/pipeVisitor.h [code]
server/pipeVisitor.h [code]
pixel.cpp [code]
pixel.h [code]
pixelViewport.h [code]
pluginRegistry.cpp [code]
pluginRegistry.h [code]
ply.h [code]
plyfile.cpp [code]
projection.cpp [code]
projection.h [code]
range.cpp [code]
range.h [code]
rawVolModel.cpp [code]
rawVolModel.h [code]
rawVolModelRenderer.cpp [code]
rawVolModelRenderer.h [code]
referenced.cpp [code]
referenced.h [code]
refPtr.h [code]
render_particles.cpp [code]
render_particles.h [code]
renderContext.cpp [code]
renderContext.h [code]
requestHandler.cpp [code]
requestHandler.h [code]
rng.h [code]
roiEmptySpaceFinder.cpp [code]
roiEmptySpaceFinder.h [code]
roiFinder.cpp [code]
roiFinder.h [code]
roiFragmentShader_glsl.h [code]
roiFragmentShaderRGB_glsl.h [code]
roiTracker.cpp [code]
roiTracker.h [code]
scopedMutex.h [code]
lib/client/segment.cpp [code]
server/segment.cpp [code]
lib/client/segment.h [code]
server/segment.h [code]
lib/client/segmentVisitor.h [code]
server/segmentVisitor.h [code]
lib/client/server.cpp [code]
server/server.cpp [code]
lib/client/server.h [code]
server/server.h [code]
serverVisitor.h [code]
session.cpp [code]
session.h [code]
sleep.h [code]
sliceClipping.cpp [code]
sliceClipping.h [code]
socketConnection.cpp [code]
socketConnection.h [code]
socketConnectionPosix.cpp [code]
socketConnectionWin32.cpp [code]
startLocalServer.cpp [code]
staticMasterCM.cpp [code]
staticMasterCM.h [code]
staticSlaveCM.cpp [code]
staticSlaveCM.h [code]
statistic.cpp [code]
statistic.h [code]
statisticSampler.h [code]
stdExt.h [code]Include extensions to the STL and define a uniform interface to them
swapBarrier.cpp [code]
swapBarrier.h [code]
task.h [code]
texture.cpp [code]
texture.h [code]
thread.cpp [code]
thread.h [code]
timedLock.cpp [code]
timedLock.h [code]
tracker.cpp [code]
tracker.h [code]
typedefs.h [code]
lib/base/types.h [code]Basic type definitions not provided by the operating system
lib/client/types.h [code]
lib/net/types.h [code]
server/types.h [code]
unbufferedMasterCM.cpp [code]
unbufferedMasterCM.h [code]
util.h [code]
uuid.cpp [code]
uuid.h [code]
version.cpp [code]
version.h [code]
vertexBufferBase.cpp [code]
vertexBufferBase.h [code]
vertexBufferData.h [code]
vertexBufferDist.cpp [code]
vertexBufferDist.h [code]
vertexBufferLeaf.cpp [code]
vertexBufferLeaf.h [code]
vertexBufferNode.cpp [code]
vertexBufferNode.h [code]
vertexBufferRoot.cpp [code]
vertexBufferRoot.h [code]
vertexBufferState.h [code]
vertexData.cpp [code]
vertexData.h [code]
eqPly/vertexShader_glsl.h [code]
eVolve/vertexShader_glsl.h [code]
lib/client/view.cpp [code]
examples/eqPly/view.cpp [code]
server/view.cpp [code]
lib/client/view.h [code]
examples/eqPly/view.h [code]
server/view.h [code]
viewEqualizer.cpp [code]
viewEqualizer.h [code]
viewport.cpp [code]
viewport.h [code]
lib/client/viewVisitor.h [code]
server/viewVisitor.h [code]
lib/client/visitorResult.h [code]
server/visitorResult.h [code]
wall.cpp [code]
wall.h [code]
wglEventHandler.cpp [code]
wglEventHandler.h [code]
wglMessagePump.cpp [code]
wglMessagePump.h [code]
wglPipe.cpp [code]
wglPipe.h [code]
wglWindow.cpp [code]
wglWindow.h [code]
wglWindowEvent.h [code]
lib/client/window.cpp [code]
examples/eqNBody/window.cpp [code]
examples/eqPixelBench/window.cpp [code]
examples/eqPly/window.cpp [code]
examples/eVolve/window.cpp [code]
server/window.cpp [code]
lib/client/window.h [code]
examples/eqNBody/window.h [code]
examples/eqPixelBench/window.h [code]
examples/eqPly/window.h [code]
examples/eVolve/window.h [code]
server/window.h [code]
windowStatistics.cpp [code]
windowStatistics.h [code]
windowSystem.cpp [code]
windowSystem.h [code]
lib/client/windowVisitor.h [code]
server/windowVisitor.h [code]
X11Connection.h [code]
zoom.cpp [code]
zoom.h [code]
Generated on Mon Aug 10 18:58:48 2009 for Equalizer 0.9 by  doxygen 1.5.8