eq::net::RSPConnection Member List

This is the complete list of members for eq::net::RSPConnection, including all inherited members.
_descriptioneq::net::Connection [protected]
_fireStateChanged() (defined in eq::net::Connection)eq::net::Connection [protected]
_sendLockeq::net::Connection [mutable, protected]
_stateeq::net::Connection [protected]
acceptNB()eq::net::RSPConnection [inline, virtual]
acceptSync()eq::net::RSPConnection [virtual]
addListener(ConnectionListener *listener)eq::net::Connection
close()eq::net::RSPConnection [virtual]
connect()eq::net::RSPConnection [inline, virtual]
Connection() (defined in eq::net::Connection)eq::net::Connection [protected]
create(ConnectionDescriptionPtr description)eq::net::Connection [static]
deleteReferenced(const Referenced *object) const (defined in eq::base::Referenced)eq::base::Referenced [protected]
getDescription() const eq::net::Connection
getID() const (defined in eq::net::RSPConnection)eq::net::RSPConnection [inline]
getNotifier() const eq::net::RSPConnection [inline, virtual]
getRecvData(void **buffer, uint64_t *bytes) (defined in eq::net::Connection)eq::net::Connection [inline]
getRefCount() const eq::base::Referenced [inline]
getSendRate() const (defined in eq::net::RSPConnection)eq::net::RSPConnection [inline]
getState() const eq::net::Connection [inline]
isClosed() const eq::net::Connection [inline]
isConnected() const eq::net::Connection [inline]
isListening() const eq::net::Connection [inline]
listen()eq::net::RSPConnection [virtual]
lockSend() const eq::net::Connection [inline]
NonCopyable() (defined in eq::base::NonCopyable)eq::base::NonCopyable [inline, protected]
Notifier typedefeq::net::Connection
READ_ERROR enum value (defined in eq::net::Connection)eq::net::Connection [protected]
READ_TIMEOUT enum value (defined in eq::net::Connection)eq::net::Connection [protected]
readNB(void *, const uint64_t)eq::net::RSPConnection [inline, virtual]
ReadStatus enum name (defined in eq::net::Connection)eq::net::Connection [protected]
readSync(void *buffer, const uint64_t bytes, const bool ignored)eq::net::RSPConnection [virtual]
recvNB(void *buffer, const uint64_t bytes)eq::net::Connection
recvSync(void **buffer, uint64_t *bytes, const bool block=true)eq::net::Connection
ref() const eq::base::Referenced [inline]
Referenced()eq::base::Referenced [inline, protected]
Referenced(const Referenced &)eq::base::Referenced [inline, protected]
removeListener(ConnectionListener *listener)eq::net::Connection
RSPConnection()eq::net::RSPConnection
send(const void *buffer, const uint64_t bytes, const bool isLocked=false)eq::net::Connection
send(const Packet &packet)eq::net::Connection [inline]
send(Packet &packet, const std::string &string)eq::net::Connection [inline]
send(Packet &packet, const std::vector< T > &data)eq::net::Connection
send(Packet &packet, const void *data, const uint64_t size)eq::net::Connection
send(const Connections &connections, const Packet &packet, const bool isLocked=false)eq::net::Connection [static]
send(const Connections &connections, Packet &packet, const void *data, const uint64_t size, const bool isLocked=false)eq::net::Connection [static]
send(const Connections &connections, Packet &packet, const void *const *items, const uint64_t *itemSizes, const size_t nItems)eq::net::Connection [static]
send(Packet &packet, const std::vector< T > &data) (defined in eq::net::Connection)eq::net::Connection
setDescription(ConnectionDescriptionPtr description)eq::net::Connection
State enum nameeq::net::Connection
STATE_CLOSED enum valueeq::net::Connection
STATE_CLOSING enum valueeq::net::Connection
STATE_CONNECTED enum valueeq::net::Connection
STATE_CONNECTING enum valueeq::net::Connection
STATE_LISTENING enum valueeq::net::Connection
unlockSend() const eq::net::Connection [inline]
unref() const eq::base::Referenced [inline]
write(const void *buffer, const uint64_t bytes)eq::net::RSPConnection [virtual]
~Connection() (defined in eq::net::Connection)eq::net::Connection [protected, virtual]
~Referenced()eq::base::Referenced [inline, protected, virtual]
~RSPConnection() (defined in eq::net::RSPConnection)eq::net::RSPConnection [protected, virtual]
Generated on Wed Dec 1 2010 15:34:36 for EqualizerInternal 1.0-alpha by  1.7.2