An interface definition for communication between hosts. More...
#include <connection.h>
Public Member Functions | |
| virtual Notifier | getNotifier () const =0 |
| template<typename T > | |
| bool | send (Packet &packet, const std::vector< T > &data) |
Data Access | |
| State | getState () const |
| bool | isClosed () const |
| bool | isConnected () const |
| bool | isListening () const |
| void | setDescription (ConnectionDescriptionPtr description) |
| Set the connection parameter description. | |
| ConnectionDescriptionPtr | getDescription () const |
Connection State Changes | |
| virtual bool | connect () |
| Connect to the remote peer. | |
| virtual bool | listen () |
| Put the connection into the listening state. | |
| virtual void | close () |
| Close a connected or listening connection. | |
Listener Interface | |
| void | addListener (ConnectionListener *listener) |
| Add a listener for connection state changes. | |
| void | removeListener (ConnectionListener *listener) |
| Remove a listener for connection state changes. | |
Asynchronous accept | |
| virtual void | acceptNB () |
| Start an accept operation. | |
| virtual ConnectionPtr | acceptSync () |
| Complete an accept operation. | |
Asynchronous read | |
| void | recvNB (void *buffer, const uint64_t bytes) |
| Start a read operation on the connection. | |
| bool | recvSync (void **buffer, uint64_t *bytes, const bool block=true) |
| Finish reading data from the connection. | |
| void | getRecvData (void **buffer, uint64_t *bytes) |
| virtual void | readNB (void *buffer, const uint64_t bytes)=0 |
| Start a read operation on the connection. | |
| virtual int64_t | readSync (void *buffer, const uint64_t bytes, const bool block)=0 |
| Finish reading data from the connection. | |
Static Public Member Functions | |
| static ConnectionPtr | create (ConnectionDescriptionPtr description) |
| Create a new connection. | |
Public Types | |
| enum | State { STATE_CLOSED, STATE_CONNECTING, STATE_CONNECTED, STATE_LISTENING, STATE_CLOSING } |
The current state of the Connection. More... | |
| typedef int | Notifier |
| The Notifier used by the ConnectionSet to detect readiness of a Connection. | |
Protected Member Functions | |
| void | _fireStateChanged () |
Protected Attributes | |
| State | _state |
| The connection state. | |
| ConnectionDescriptionPtr | _description |
| The connection parameters. | |
| base::Lock | _sendLock |
| The lock used to protect multiple write calls. | |
Protected Types | |
| enum | ReadStatus { READ_TIMEOUT = -2, READ_ERROR = -1 } |
Synchronous write to the connection | |
| static bool | send (const Connections &connections, const Packet &packet, const bool isLocked=false) |
| Sends a packaged message to multiple connections. | |
| static bool | send (const Connections &connections, Packet &packet, const void *data, const uint64_t size, const bool isLocked=false) |
| Sends a packaged message including additional data to multiple connections. | |
| static bool | send (const Connections &connections, Packet &packet, const void *const *items, const uint64_t *itemSizes, const size_t nItems) |
| Sends a packaged message including additional, multiple data items to multiple connections. | |
| bool | send (const void *buffer, const uint64_t bytes, const bool isLocked=false) |
| Send data using the connection. | |
| void | lockSend () const |
| Lock the connection, no other thread can send data. | |
| void | unlockSend () const |
| Unlock the connection. | |
| bool | send (const Packet &packet) |
| Sends a packaged message using the connection. | |
| bool | send (Packet &packet, const std::string &string) |
| Sends a packaged message including a string using the connection. | |
| template<typename T > | |
| bool | send (Packet &packet, const std::vector< T > &data) |
| Sends a packaged message including additional data. | |
| bool | send (Packet &packet, const void *data, const uint64_t size) |
| Sends a packaged message including additional data using the connection. | |
| virtual int64_t | write (const void *buffer, const uint64_t bytes)=0 |
| Write data to the connection. | |
An interface definition for communication between hosts.
Connections are stream-oriented point-to-point communications. The parameters of a Connection are described in a ConnectionDescription, which is used in listen() and connect(). A Connection has a State, which changes when calling listen(), connect() or close(), or whenever the underlying connection is closed by the operating system.
The Connection class defines the interface for connections, various derived classes implement it for various low-level communication protocols, e.g., SocketConnection for TCP/IP. An implementation may not implement all the functionality defined in this interface.
The Connection is used reference-counted in eq::net, since it has multiple owners, such as the ConnectionSet and Node.
Definition at line 66 of file connection.h.
The current state of the Connection.
| STATE_CLOSED |
Closed, initial state. |
| STATE_CONNECTING | |
| STATE_CONNECTED |
The connection has been connected and is open. |
| STATE_LISTENING |
The connection is listening for connects. |
| STATE_CLOSING |
A close() is in progress. |
Definition at line 69 of file connection.h.
| virtual void eq::net::Connection::acceptNB | ( | ) | [inline, virtual] |
Start an accept operation.
This method returns immediately. The Notifier will signal a new connection request, upon which acceptSync() should be used to finish the accept operation.
Definition at line 166 of file connection.h.
| virtual ConnectionPtr eq::net::Connection::acceptSync | ( | ) | [inline, virtual] |
Complete an accept operation.
Definition at line 173 of file connection.h.
| void eq::net::Connection::addListener | ( | ConnectionListener * | listener ) |
Add a listener for connection state changes.
| virtual bool eq::net::Connection::connect | ( | ) | [inline, virtual] |
Connect to the remote peer.
The ConnectionDescription of this connection is used to identify the peer's parameters.
true if the connection was successfully connected, false if not. Reimplemented in eq::net::PairConnection.
Definition at line 127 of file connection.h.
| static ConnectionPtr eq::net::Connection::create | ( | ConnectionDescriptionPtr | description ) | [static] |
Create a new connection.
This factory method creates a new concrete connection for the requested type. The description is set on the created Connection.
| description | the connection parameters. |
| ConnectionDescriptionPtr eq::net::Connection::getDescription | ( | ) | const |
| virtual Notifier eq::net::Connection::getNotifier | ( | ) | const [pure virtual] |
Implemented in eq::net::BufferConnection, and eq::net::PairConnection.
| State eq::net::Connection::getState | ( | ) | const [inline] |
Definition at line 93 of file connection.h.
References _state.
| bool eq::net::Connection::isClosed | ( | ) | const [inline] |
Definition at line 96 of file connection.h.
References _state, and STATE_CLOSED.
| bool eq::net::Connection::isConnected | ( | ) | const [inline] |
Definition at line 99 of file connection.h.
References _state, and STATE_CONNECTED.
| bool eq::net::Connection::isListening | ( | ) | const [inline] |
Definition at line 102 of file connection.h.
References _state, and STATE_LISTENING.
| virtual bool eq::net::Connection::listen | ( | ) | [inline, virtual] |
Put the connection into the listening state.
The ConnectionDescription of this connection is used to identify the listening parameters.
true if the connection is listening for new incoming connections, false if not. Definition at line 138 of file connection.h.
| void eq::net::Connection::lockSend | ( | ) | const [inline] |
Lock the connection, no other thread can send data.
Definition at line 263 of file connection.h.
References _sendLock, and eq::base::Lock::set().
| virtual void eq::net::Connection::readNB | ( | void * | buffer, |
| const uint64_t | bytes | ||
| ) | [pure virtual] |
Start a read operation on the connection.
This method is the low-level counterpart to recvNB().
This function returns immediately. The operation's Notifier will signal data availability, upon which readSync() should be used to finish the operation.
| buffer | the buffer receiving the data. |
| bytes | the number of bytes to read. |
Implemented in eq::net::BufferConnection, and eq::net::PairConnection.
| virtual int64_t eq::net::Connection::readSync | ( | void * | buffer, |
| const uint64_t | bytes, | ||
| const bool | block | ||
| ) | [pure virtual] |
Finish reading data from the connection.
This method is the low-level counterpart to recvSync(). It may return with a partial read.
| buffer | the buffer receiving the data. |
| bytes | the number of bytes to read. |
| block | internal WAR parameter, ignore it in the implementation unless you know exactly why not. |
Implemented in eq::net::BufferConnection, and eq::net::PairConnection.
| void eq::net::Connection::recvNB | ( | void * | buffer, |
| const uint64_t | bytes | ||
| ) |
Start a read operation on the connection.
This function returns immediately. The Notifier will signal data availability, upon which recvSync() should be used to finish the operation.
| buffer | the buffer receiving the data. |
| bytes | the number of bytes to read. |
| bool eq::net::Connection::recvSync | ( | void ** | buffer, |
| uint64_t * | bytes, | ||
| const bool | block = true |
||
| ) |
Finish reading data from the connection.
This function may block even if data availability was signaled, i.e., when only a part of the data requested has been received. The buffer and bytes return value pointers can be 0. This method uses readNB() and readSync() to fill a buffer, potentially by using multiple reads.
| buffer | return value, the buffer pointer passed to recvNB(). |
| bytes | return value, the number of bytes read. |
| block | internal WAR parameter, do not use unless you know exactly why. |
| void eq::net::Connection::removeListener | ( | ConnectionListener * | listener ) |
Remove a listener for connection state changes.
| bool eq::net::Connection::send | ( | Packet & | packet, |
| const void * | data, | ||
| const uint64_t | size | ||
| ) |
Sends a packaged message including additional data using the connection.
| packet | the message packet. |
| data | the data. |
| size | the data size in bytes. |
| static bool eq::net::Connection::send | ( | const Connections & | connections, |
| Packet & | packet, | ||
| const void * | data, | ||
| const uint64_t | size, | ||
| const bool | isLocked = false |
||
| ) | [static] |
Sends a packaged message including additional data to multiple connections.
| connections | The connections. |
| packet | the message packet. |
| data | the data. |
| size | the data size in bytes. |
| isLocked | true if the connection is locked externally. |
| bool eq::net::Connection::send | ( | const Packet & | packet ) | [inline] |
Sends a packaged message using the connection.
| packet | the message packet. |
Definition at line 273 of file connection.h.
References send(), and eq::net::Packet::size.
Referenced by send().
| bool eq::net::Connection::send | ( | Packet & | packet, |
| const std::vector< T > & | data | ||
| ) |
Sends a packaged message including additional data.
The last item of the packet has to be able to hold one item or eight bytes of the data, whatever is bigger.
| packet | the message packet. |
| data | the vector containing the data. |
Definition at line 9 of file connection.h.
| static bool eq::net::Connection::send | ( | const Connections & | connections, |
| Packet & | packet, | ||
| const void *const * | items, | ||
| const uint64_t * | itemSizes, | ||
| const size_t | nItems | ||
| ) | [static] |
Sends a packaged message including additional, multiple data items to multiple connections.
Automatically locks each individual connection during send. The data items are appended to the packet individually as a 8-byte size token followed by size bytes data. The packet.size is updated to the size of all data send (packet + sizes + items).
| connections | The connections. |
| packet | the message packet. |
| items | a pointer array to the data items. |
| itemSizes | an array containing the size of each item. |
| nItems | the number of data elements. |
| bool eq::net::Connection::send | ( | const void * | buffer, |
| const uint64_t | bytes, | ||
| const bool | isLocked = false |
||
| ) |
Send data using the connection.
A send may be performed using multiple write() operations. For thread-safe sending from multiple threads it is therefore crucial to protect the send() operation internally. If the connection is not already locked externally, it will use an internal mutex.
| buffer | the buffer containing the message. |
| bytes | the number of bytes to send. |
| isLocked | true if the connection is locked externally. |
| static bool eq::net::Connection::send | ( | const Connections & | connections, |
| const Packet & | packet, | ||
| const bool | isLocked = false |
||
| ) | [static] |
Sends a packaged message to multiple connections.
| connections | The connections. |
| packet | the message packet. |
| isLocked | true if the connection is locked externally. |
| bool eq::net::Connection::send | ( | Packet & | packet, |
| const std::string & | string | ||
| ) | [inline] |
Sends a packaged message including a string using the connection.
The packet has to define a 8-byte-aligned, 8-char string at the end of the packet. When the packet is sent the whole string is appended to the packet, so that the receiver has to do nothing special to receive and use the full packet.
| packet | the message packet. |
| string | the string. |
Definition at line 288 of file connection.h.
References send().
Referenced by send().
| void eq::net::Connection::setDescription | ( | ConnectionDescriptionPtr | description ) |
Set the connection parameter description.
| description | the connection parameters. |
| void eq::net::Connection::unlockSend | ( | ) | const [inline] |
Unlock the connection.
Definition at line 265 of file connection.h.
References _sendLock, and eq::base::Lock::unset().
| virtual int64_t eq::net::Connection::write | ( | const void * | buffer, |
| const uint64_t | bytes | ||
| ) | [pure virtual] |
Write data to the connection.
| buffer | the buffer containing the message. |
| bytes | the number of bytes to write. |
Implemented in eq::net::BufferConnection, and eq::net::PairConnection.
base::Lock eq::net::Connection::_sendLock [mutable, protected] |
The lock used to protect multiple write calls.
Definition at line 395 of file connection.h.
Referenced by lockSend(), and unlockSend().
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