Classes | Functions | Typedefs | Enumerations | Variables

eq::net Namespace Reference

Equalizer network layer. More...

Classes

class  Barrier
 A networked, versioned barrier. More...
class  BufferConnection
 A proxy connection buffering outgoing data into a memory region. More...
class  Command
class  CommandCache
 A command cache handles the reuse of allocated packets for a node. More...
class  CommandFunc
 A wrapper to register a function callback on an object instance. More...
class  CommandQueue
 A CommandQueue is a thread-safe queue for command packets. More...
class  Connection
 An interface definition for communication between hosts. More...
class  ConnectionDescription
 Describes Connection parameters. More...
class  ConnectionListener
 A listener interface to connection changes. More...
class  ConnectionSet
 A set of connections. More...
class  DataIStream
 A std::istream-like input data stream for binary data. More...
class  DataOStream
 A std::ostream buffering and/or retaining data in a binary format. More...
class  Dispatcher
 A helper class providing command packet dispatch functionality to networked objects. More...
class  Global
 Global parameter handling for the Equalizer network implementation. More...
class  InstanceCache
class  LocalNode
 Specialization of a local node. More...
class  Node
 Manages a node. More...
class  Object
 A generic, distributed object. More...
class  ObjectCM
 The object change manager base class. More...
struct  ObjectVersion
 A helper struct bundling an object identifier and version. More...
struct  Packet
 A packet send over the network. More...
struct  NodePacket
 Packet sent to and handled by an eq::net::Node. More...
struct  ObjectPacket
 Packet sent to and handled by an eq::net::Object. More...
class  PairConnection
 A meta connection consisting of two (unidirectional) connections providing bidirectional communication. More...

Functions

std::ostream & operator<< (std::ostream &os, const Command &)
template<typename T >
std::ostream & operator<< (std::ostream &os, const CommandFunc< T > &func)
std::ostream & operator<< (std::ostream &, const Connection &)
std::ostream & operator<< (std::ostream &, const ConnectionDescription &)
std::string serialize (const ConnectionDescriptions &)
 Serialize a vector of connection descriptions to a string.
bool deserialize (std::string &data, ConnectionDescriptions &descriptions)
 Deserialize a vector or connection descriptions from a string.
std::ostream & operator<< (std::ostream &os, const ConnectionSet *set)
std::ostream & operator<< (std::ostream &os, const ConnectionSet::Event event)
std::ostream & operator<< (std::ostream &os, const ConnectionType &type)
std::ostream & operator<< (std::ostream &os, const DataOStream &dataOStream)
bool init (const int argc, char **argv)
 Initialize the Equalizer network classes.
bool exit ()
 De-initialize the Equalizer network classes.
std::ostream & operator<< (std::ostream &, const InstanceCache &)
std::ostream & operator<< (std::ostream &os, const LocalNode &node)
std::ostream & operator<< (std::ostream &os, const Node &node)
std::ostream & operator<< (std::ostream &, const Node::State)
std::ostream & operator<< (std::ostream &os, const NodeType &type)
std::ostream & operator<< (std::ostream &, const Object &)
std::ostream & operator<< (std::ostream &os, const ObjectVersion &ov)
std::ostream & operator<< (std::ostream &os, const Packet *packet)
std::ostream & operator<< (std::ostream &os, const NodePacket *packet)
std::ostream & operator<< (std::ostream &os, const ObjectPacket *packet)

Typedefs

typedef base::UUID NodeID
 A unique identifier for nodes.
typedef base::uint128_t uint128_t
typedef base::RefPtr< NodeNodePtr
 A reference pointer for Node pointers.
typedef base::RefPtr< LocalNodeLocalNodePtr
 A reference pointer for LocalNode pointers.
typedef base::RefPtr< ConnectionConnectionPtr
 A reference pointer for Connection pointers.
typedef base::RefPtr
< ConnectionDescription
ConnectionDescriptionPtr
 A reference pointer for ConnectionDescription pointers.
typedef std::vector< NodePtrNodes
 A vector of NodePtr's.
typedef std::vector< Object * > Objects
 A vector of objects.
typedef Objects::const_iterator ObjectsCIter
 A const iterator for a vector of objects.
typedef std::vector< Barrier * > Barriers
 A vector of Barriers.
typedef std::vector
< ConnectionPtr
Connections
 A vector of ConnectionPtr's.
typedef std::vector
< ConnectionDescriptionPtr
ConnectionDescriptions
 A vector of ConnectionDescriptionPtr's.
typedef
ConnectionDescriptions::iterator 
ConnectionDescriptionsIter
 An iterator for a vector of ConnectionDescriptionPtr's.
typedef
ConnectionDescriptions::const_iterator 
ConnectionDescriptionsCIter
 A const iterator for a vector of ConnectionDescriptionPtr's.

Enumerations

enum  NodeCommand {
  CMD_NODE_STOP, CMD_NODE_MESSAGE, CMD_NODE_CONNECT, CMD_NODE_CONNECT_REPLY,
  CMD_NODE_CONNECT_ACK, CMD_NODE_ID, CMD_NODE_DISCONNECT, CMD_NODE_GET_NODE_DATA,
  CMD_NODE_GET_NODE_DATA_REPLY, CMD_NODE_ACQUIRE_SEND_TOKEN, CMD_NODE_ACQUIRE_SEND_TOKEN_REPLY, CMD_NODE_RELEASE_SEND_TOKEN,
  CMD_NODE_ADD_LISTENER, CMD_NODE_REMOVE_LISTENER, CMD_NODE_ACK_REQUEST, CMD_NODE_FIND_MASTER_NODE_ID,
  CMD_NODE_FIND_MASTER_NODE_ID_REPLY, CMD_NODE_ATTACH_OBJECT, CMD_NODE_DETACH_OBJECT, CMD_NODE_REGISTER_OBJECT,
  CMD_NODE_DEREGISTER_OBJECT, CMD_NODE_MAP_OBJECT, CMD_NODE_MAP_OBJECT_SUCCESS, CMD_NODE_MAP_OBJECT_REPLY,
  CMD_NODE_UNMAP_OBJECT, CMD_NODE_UNSUBSCRIBE_OBJECT, CMD_NODE_OBJECT_INSTANCE, CMD_NODE_INSTANCE,
  CMD_NODE_CUSTOM = 40
}
enum  ObjectCommand {
  CMD_OBJECT_INSTANCE, CMD_OBJECT_DELTA, CMD_OBJECT_SLAVE_DELTA, CMD_OBJECT_COMMIT,
  CMD_OBJECT_CUSTOM = 10
}
enum  BarrierCommand { CMD_BARRIER_ENTER = CMD_OBJECT_CUSTOM, CMD_BARRIER_ENTER_REPLY, CMD_BARRIER_CUSTOM = 20 }
enum  ConnectionType {
  CONNECTIONTYPE_NONE = 0, CONNECTIONTYPE_TCPIP, CONNECTIONTYPE_SDP, CONNECTIONTYPE_PIPE,
  CONNECTIONTYPE_NAMEDPIPE, CONNECTIONTYPE_IB, CONNECTIONTYPE_UDP, CONNECTIONTYPE_MULTICAST = 0x100,
  CONNECTIONTYPE_MCIP = CONNECTIONTYPE_MULTICAST, CONNECTIONTYPE_PGM, CONNECTIONTYPE_RSP
}
 

The supported network protocols.

More...
enum  LogTopics {
  LOG_OBJECTS = base::LOG_CUSTOM << 0, LOG_BARRIER = base::LOG_CUSTOM << 1, LOG_RSP = base::LOG_CUSTOM << 2, LOG_PACKETS = base::LOG_CUSTOM << 3,
  LOG_CUSTOM = base::LOG_CUSTOM << 4
}
enum  NodeType { NODETYPE_EQNET_INVALID, NODETYPE_EQNET_NODE, NODETYPE_EQNET_USER = 0x100 }
 

Node types to identify connecting nodes.

More...
enum  PacketType { PACKETTYPE_EQNET_NODE, PACKETTYPE_EQNET_OBJECT, PACKETTYPE_EQNET_CUSTOM = 1<<7 }

Variables

const uint128_t VERSION_NONE
 Special object version values.
const uint128_t VERSION_FIRST
const uint128_t VERSION_NEXT
const uint128_t VERSION_INVALID
const uint128_t VERSION_OLDEST
const uint128_t VERSION_HEAD

Detailed Description

Equalizer network layer.

Collage is a cross-platform C++ library for building heterogenous, distributed applications. It is used as the cluster backend for Equalizer. Collage provides an abstraction of different network connections, peer-to-peer messaging, discovery and synchronization as well as high-performance, object-oriented, versioned data distribution. Collage is designed for low-overhead multi-threaded execution which allows applications to easily exploit multi-core architectures.

On the lowest layer, Collage provides the Connection, which implements a stream-oriented communication stream between two endpoints. Various protocols are implemented, and can be created using Connection::create with a ConnectionDescription using the corresponding ConnectionType and related parameters. A ConnectionSet may be used to demultiplex input from a set of connections.

Collage offers peer-to-peer communication between processes, represented by Node and LocalNode. A process typically uses one LocalNode to listen on connection requests and to communicate with other nodes. A Node is a proxy for a remote LocalNode. To exchange information, a Packet is send using the remote node proxy. The remote local node receives the packet, wraps it in a Command, and dispatches it to a CommandQueue. The queue is processed by another thread, which invokes a CommandFunc. The queue and handler method are pre-registered with the proper Dispatcher. The packet specializations NodePacket and ObjectPacket dispatch the packet to the LocalNode or a registered Object, respectively.

The Object facilitates the data distribution for C++ classes. An object is registered with a listening LocalNode, which allows the mapping of this object to other instances, potentially on other nodes. Objects can be static or versioned. Versioned objects can commit new versions, sync committed versions and can send object packets to other instances.

The following Figure depicts the UML class diagram of the major Collage classes:


Function Documentation

bool eq::net::deserialize ( std::string &  data,
ConnectionDescriptions &  descriptions 
)

Deserialize a vector or connection descriptions from a string.

Consumes the data.

Parameters:
dataThe serialized connection descriptions.
descriptionsreturn value, deserialized connection descriptions.
Returns:
true on successful parsing, false otherwise.
bool eq::net::exit (  )

De-initialize the Equalizer network classes.

Returns:
true if the library was successfully de-initialised, false otherwise.
bool eq::net::init ( const int  argc,
char **  argv 
)

Initialize the Equalizer network classes.

Parameters:
argcthe command line argument count.
argvthe command line argument values.
Returns:
true if the library was successfully initialised, false otherwise.
std::string eq::net::serialize ( const ConnectionDescriptions &   )

Serialize a vector of connection descriptions to a string.


Typedef Documentation

typedef std::vector< Barrier* > eq::net::Barriers

A vector of Barriers.

Definition at line 77 of file co/types.h.

A reference pointer for ConnectionDescription pointers.

Definition at line 66 of file co/types.h.

A vector of ConnectionDescriptionPtr's.

Definition at line 82 of file co/types.h.

typedef ConnectionDescriptions::const_iterator eq::net::ConnectionDescriptionsCIter

A const iterator for a vector of ConnectionDescriptionPtr's.

Definition at line 86 of file co/types.h.

typedef ConnectionDescriptions::iterator eq::net::ConnectionDescriptionsIter

An iterator for a vector of ConnectionDescriptionPtr's.

Definition at line 84 of file co/types.h.

A reference pointer for Connection pointers.

Definition at line 64 of file co/types.h.

typedef std::vector< ConnectionPtr > eq::net::Connections

A vector of ConnectionPtr's.

Definition at line 79 of file co/types.h.

A reference pointer for LocalNode pointers.

Definition at line 62 of file co/types.h.

A unique identifier for nodes.

Definition at line 52 of file co/types.h.

A reference pointer for Node pointers.

Definition at line 60 of file co/types.h.

typedef std::vector< NodePtr > eq::net::Nodes

A vector of NodePtr's.

Definition at line 69 of file co/types.h.

typedef std::vector< Object* > eq::net::Objects

A vector of objects.

Definition at line 72 of file co/types.h.

typedef Objects::const_iterator eq::net::ObjectsCIter

A const iterator for a vector of objects.

Definition at line 74 of file co/types.h.


Enumeration Type Documentation

The supported network protocols.

Enumerator:
CONNECTIONTYPE_TCPIP 

TCP/IP sockets.

CONNECTIONTYPE_SDP 

SDP sockets (InfiniBand)

CONNECTIONTYPE_PIPE 

pipe() based uni-directional connection

CONNECTIONTYPE_NAMEDPIPE 

Named pipe based bidirectional connection.

CONNECTIONTYPE_IB 

Infiniband based RDMA.

CONNECTIONTYPE_UDP 

Unreliable UDP connection.

CONNECTIONTYPE_MCIP 

IP-based multicast.

CONNECTIONTYPE_PGM 

IP-based multicast connection (PGM)

CONNECTIONTYPE_RSP 

UDP-based reliable stream protocol.

Definition at line 29 of file connectionType.h.

Node types to identify connecting nodes.

Enumerator:
NODETYPE_EQNET_INVALID 

Invalid type.

NODETYPE_EQNET_NODE 

A plain eq::net::Node.

NODETYPE_EQNET_USER 

Application-specific types.

Definition at line 28 of file co/nodeType.h.

Generated on Sat Dec 18 2010 15:02:13 for Equalizer 1.0-alpha by  1.7.2