eq::Node Class Reference

#include <node.h>

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List of all members.


Detailed Description

A Node represents a single computer in the cluster.

Each node is executed in a seperate process.

Definition at line 27 of file lib/client/node.h.


Attributes

enum  IAttribute { IATTR_THREAD_MODEL, IATTR_HINT_STATISTICS, IATTR_ALL }
 Node attributes. More...
class Config
void setIAttribute (const IAttribute attr, const int32_t value)
int32_t getIAttribute (const IAttribute attr) const
static const std::string & getIAttributeString (const IAttribute attr)
virtual ~Node ()
 Destructs the node.

Error information.

class Pipe
void setErrorMessage (const std::string &message)
 Set a message why the last operation failed.

Public Member Functions

 Node (Config *parent)
 Constructs a new node.
ConfiggetConfig () const
 Returns the config of this node.
base::RefPtr< ClientgetClient () const
base::RefPtr< Server > getServer () const
const PipeVector & getPipes () const
const std::string & getName () const
CommandQueuegetNodeThreadQueue ()
NodeVisitor::Result accept (NodeVisitor *visitor)
 Traverse this node and all children using a node visitor.
net::BarriergetBarrier (const uint32_t id, const uint32_t version)
 Get a network barrier.
FrameDatagetFrameData (const net::ObjectVersion &dataVersion)
 Get a frame data instance.
void waitInitialized () const
 Wait for the node to be initialized.
void waitFrameStarted (const uint32_t frameNumber) const
 Wait for a frame to be started.

Protected Member Functions

Actions
void startFrame (const uint32_t frameNumber)
 Start a frame by unlocking all child resources.
void releaseFrame (const uint32_t frameNumber)
 Signal the completion of a frame to the parent.
void releaseFrameLocal (const uint32_t frameNumber)
 Release the local synchronization of the parent for a frame.
Callbacks
The callbacks are called by Equalizer during rendering to execute various actions.

virtual bool configInit (const uint32_t initID)
 Initialises this node.
virtual bool configExit ()
 Exit this node.
virtual void frameStart (const uint32_t frameID, const uint32_t frameNumber)
 Start rendering a frame.
virtual void frameFinish (const uint32_t frameID, const uint32_t frameNumber)
 Finish rendering a frame.
virtual void frameDrawFinish (const uint32_t frameID, const uint32_t frameNumber)
 Finish drawing.
virtual void frameTasksFinish (const uint32_t frameID, const uint32_t frameNumber)
 Finish all rendering tasks.

Member Enumeration Documentation

Node attributes.

Enumerator:
IATTR_THREAD_MODEL  Threading model.
IATTR_HINT_STATISTICS  Statitistics gathering mode.

Definition at line 118 of file lib/client/node.h.


Member Function Documentation

Config* eq::Node::getConfig (  )  const [inline]

Returns the config of this node.

Returns:
the config of this node.

Definition at line 40 of file lib/client/node.h.

Referenced by releaseFrameLocal().

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NodeVisitor::Result eq::Node::accept ( NodeVisitor visitor  ) 

Traverse this node and all children using a node visitor.

Parameters:
visitor the visitor.
Returns:
the result of the visitor traversal.

Definition at line 80 of file lib/client/node.cpp.

References eq::Pipe::accept(), eq::ChannelVisitor::TRAVERSE_CONTINUE, eq::ChannelVisitor::TRAVERSE_PRUNE, eq::ChannelVisitor::TRAVERSE_TERMINATE, eq::NodeVisitor::visitPost(), and eq::NodeVisitor::visitPre().

Referenced by eq::Config::accept().

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net::Barrier * eq::Node::getBarrier ( const uint32_t  id,
const uint32_t  version 
)

Get a network barrier.

Parameters:
id the barrier identifier.
version the barrier version.
Returns:
the barrier.

Definition at line 148 of file lib/client/node.cpp.

References eq::net::Object::makeThreadSafe(), eq::net::Session::mapObject(), eq::base::Lock::set(), eq::net::Object::sync(), and eq::base::Lock::unset().

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FrameData * eq::Node::getFrameData ( const net::ObjectVersion dataVersion  ) 

Get a frame data instance.

Parameters:
dataVersion the frame data identifier and version.
Returns:
the frame.

Definition at line 169 of file lib/client/node.cpp.

References eq::net::Object::getVersion(), eq::net::ObjectVersion::id, eq::net::Object::makeThreadSafe(), eq::net::Session::mapObject(), eq::base::Lock::set(), eq::net::Object::sync(), eq::base::Lock::unset(), eq::FrameData::update(), and eq::net::ObjectVersion::version.

Referenced by eq::Pipe::getFrame().

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void eq::Node::waitInitialized (  )  const [inline]

Wait for the node to be initialized.

Definition at line 77 of file lib/client/node.h.

void eq::Node::waitFrameStarted ( const uint32_t  frameNumber  )  const [inline]

Wait for a frame to be started.

Parameters:
frameNumber the frame number.
See also:
releaseFrame()

Definition at line 85 of file lib/client/node.h.

Referenced by eq::Pipe::frameStart().

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void eq::Node::startFrame ( const uint32_t  frameNumber  )  [inline, protected]

Start a frame by unlocking all child resources.

Parameters:
frameNumber the frame to start.

Definition at line 178 of file lib/client/node.h.

Referenced by frameStart().

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void eq::Node::releaseFrame ( const uint32_t  frameNumber  )  [protected]

Signal the completion of a frame to the parent.

Parameters:
frameNumber the frame to end.

Definition at line 228 of file lib/client/node.cpp.

References eq::Config::getServer().

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void eq::Node::releaseFrameLocal ( const uint32_t  frameNumber  )  [protected]

Release the local synchronization of the parent for a frame.

Parameters:
frameNumber the frame to release.

Definition at line 245 of file lib/client/node.cpp.

References getConfig(), eq::Config::getNodes(), and eq::Config::releaseFrameLocal().

Referenced by frameDrawFinish(), frameStart(), and frameTasksFinish().

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virtual bool eq::Node::configInit ( const uint32_t  initID  )  [inline, protected, virtual]

Initialises this node.

Parameters:
initID the init identifier.

Definition at line 209 of file lib/client/node.h.

void eq::Node::frameStart ( const uint32_t  frameID,
const uint32_t  frameNumber 
) [protected, virtual]

Start rendering a frame.

Called once at the beginning of each frame, to start the node's frame and to do per-frame updates of node-specific data. This method has to call startFrame(). Immediately releases local synchronization if the thread model is async.

Parameters:
frameID the per-frame identifier.
frameNumber the frame to start.
See also:
startFrame(), Config::beginFrame()

Definition at line 258 of file lib/client/node.cpp.

References IATTR_THREAD_MODEL, releaseFrameLocal(), and startFrame().

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virtual void eq::Node::frameFinish ( const uint32_t  frameID,
const uint32_t  frameNumber 
) [inline, protected, virtual]

Finish rendering a frame.

Called once at the end of each frame, to end the frame and to do per-frame updates of node-specific data. This method has to call releaseFrame().

Parameters:
frameID the per-frame identifier.
frameNumber the frame to finish.
See also:
endFrame(), Config::finishFrame()

Definition at line 242 of file lib/client/node.h.

void eq::Node::frameDrawFinish ( const uint32_t  frameID,
const uint32_t  frameNumber 
) [protected, virtual]

Finish drawing.

Called once per frame after the last draw operation. Waits for the pipes to release the local synchonization and releases the node's local synchronization if the thread model is draw_sync (the default).

Parameters:
frameID the per-frame identifier.
frameNumber the frame finished with draw.
See also:
Pipe::waitFrameLocal(), releaseFrameLocal()

Definition at line 278 of file lib/client/node.cpp.

References IATTR_THREAD_MODEL, releaseFrameLocal(), and eq::Pipe::waitFrameLocal().

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void eq::Node::frameTasksFinish ( const uint32_t  frameID,
const uint32_t  frameNumber 
) [protected, virtual]

Finish all rendering tasks.

Called once per frame after all frame tasks. Waits for the pipes to release the local synchonization and releases the node's local synchronization if the thread model is local_sync.

Note that frameFinish is called after the latency is exhausted and synchronizes pipe thread execution.

Parameters:
frameID the per-frame identifier.
frameNumber the frame finished with draw.
See also:
Pipe::waitFrameLocal(), releaseFrameLocal()

Definition at line 302 of file lib/client/node.cpp.

References IATTR_THREAD_MODEL, releaseFrameLocal(), and eq::Pipe::waitFrameLocal().

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void eq::Node::setErrorMessage ( const std::string &  message  )  [inline, protected]

Set a message why the last operation failed.

The message will be transmitted to the originator of the request, for example to Config::init when set from within the init method.

Parameters:
message the error message.

Definition at line 288 of file lib/client/node.h.


The documentation for this class was generated from the following files:
Generated on Sat Dec 6 12:01:48 2008 for Equalizer 0.6 by  1.5.5